Random gamepass prompt, how to remove?

According to the text above. It says its for HD ADMIN.

maybe make sure your using the real one.

1 Like

Try this.

Go to roblox studio and playtest your game.

Make sure to turn on your output.

If the gamepass prompt shows, it should show what script could be running in the output.
Therefor finding the culprit.

hope this helps

2 Likes

I did check though, it was made by the HD Admin group, by ForeverHD, so that script isn’t the culprit.

1 Like

Tried a playtest with the output log, I did not see any prompt thingys.

It appears that this would probably not be a require then, unless there is some new method that prevents it from showing up.

Are you 100% sure there is nothing in that output at all when you join up? I’d also recommend searching for getfenv() if possible.

What were the names of the recent models you inserted? Perhaps it is in one of those?

You can find your recent models at Toolbox > Recent > Models

its not possible to remove this at all if so you should become a roblox staff

Gamepasses can literally be prompted by developers, whether or not it came from the Toolbox. It’s way harder to be part of the Roblox Staff than it is to find the culprit of this gamepass prompt.

I don’t think he is referring to the CoreGUI if that’s what you’re talking about. This isn’t his gamepass, it’s a third parties gamepass that is prompting in his game without his knowledge.

If my previous reply about getfenv() doesn’t work, as a last resort try playing your game in Studio, go to Test and click on “Current: Client”, at this point press CRTL + SHIFT + F and search for the gamepassId once more.

1 Like

You may also check for scripts with MarketplaceService in the code.

Screenshot_180

Nope, I don’t see anything that says anything about marketplace.


I found this while looking for getfenv

That is most likely the culprit. There is no reason to hide code far out of sight.

Also, the string.reverse bit is loading a require (that is what the \103\114…) bit is.

Here is another forum post explaining the getfenv(), and the subsequent require bit

Here is the module that it is loading. What a great like-dislike ratio, and a totally not suspicious account that owns it…

Some Useful Fact, IG: With this kind of weird require thing, you may be able to find a weird message, saying that “Layered Accessories JSON is invalid!” for about 5000 times.

The message comes from the last ID in the unknown require.

The popup still appears even after deleting the script :frowning:

Odd. What model did you find it in?

Yeah, as suspected. genfev() is usually nothing good. Is this the only one in your game? Have you tried searching for more?

A sound connector for a roller coaster, you attach it to a physics based roller coaster and it makes a sound. I use a free roller coaster system though which mostly uses cframe or something like that.

There were 2 in my game but I don’t think they are connected to the gamepass prompt.

Try using an anti-virus scanner

This one here seems to work well: