Randomizer Update Notes

Fixes V.0.1.8c

V0.1.8c

FIXES:

Scopes no longer place you in third person
Snipers no longer have a stupidly short bolt time
Lagging no longer puts the player in god-mode
Plasma SMG now reloads properly
Nerf Mangus now reloads properly
Shopping Cart now functions correctly

Update 05/02/2022 V.0.1.9 BOSS UPDATE

𝐓𝐡𝐞 𝐃𝐨𝐨𝐦𝐬𝐝𝐚𝐲 𝐔𝐩𝐝𝐚𝐭𝐞 𝐡𝐚𝐬 𝐀𝐫𝐫𝐢𝐯𝐞𝐝.
𝐑𝐚𝐧𝐝𝐨𝐦𝐢𝐳𝐞𝐫 𝐌𝐚𝐧 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐚𝐛𝐝𝐮𝐜𝐭𝐞𝐝 𝐛𝐲 𝐚𝐧 𝐮𝐧𝐤𝐧𝐨𝐰𝐧 𝐌𝐞𝐫𝐜𝐞𝐧𝐚𝐫𝐲 𝐆𝐫𝐨𝐮𝐩 𝐚𝐧𝐝 𝐡𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐚 𝐬𝐢𝐠𝐧𝐚𝐥 𝐭𝐨 𝐛𝐞 𝐫𝐞𝐬𝐜𝐮𝐞𝐝. 𝐆𝐞𝐭 𝐭𝐨 𝐢𝐭.

General

  • Updated Mobile U.I
  • Updated Settings U.I to allow for more settings.
  • Updated GunU.I to be centralized for one U.I
  • Enabled Controller Support for Mobile

Extra

  • Discounted All Gamepasses (Prep for Wave 2)

  • Prep for Doomsday Phase 2

    New Maps

  • Rosetropolis

  • The Backrooms

    Weapons

  • Added Sloth’s Sledgehammer

  • Added Decoy

  • Added Ender Pearl

  • Added Shield Bubble

Emotes

  • Added ENA Dance
  • Added Surrender
  • Added Heck Taker (Previously Dev Exclusive)
  • Added Dream BBQ
1 Like

V.0.1.9a Patch notes

V.0.1.9a Patch notes

  • Dice removes armor when used
  • Android cooldown fixed when unequipped
  • Android timer is reduced to 100
  • Sword of element shield is disabled when taking damage
  • Ban hammer will only have 1 boss PER MAP
  • Dice is one time use
  • Fixed Distribution Center hitbox
  • Cross icon size changes depending on the size changes
  • Cross armor nerfed to 200
  • Fixed backrooms spawn issues
  • Bashful Hammer damage nerfed to 45
  • Fixed Player Name tag missing on certain items
  • Players that are in forcefield won’t get affected by radio’s gas, tear gas, and flashbang (using linked sword will counter these)
  • Added particles to flashbang

Removed:

  • Rosetropolis
1 Like

Update 05/27/2022 V.0.2.0
V.0.2.0

Adds:

  • Claymore (SPECIAL) [You can shoot or melee it to get rid of it] (don’t step on solid red line)
  • Candela (SPECIAL)
  • Train exists in TrainStation Map
  • Adrenaline (SPECIAL) (gamepass)
  • Boxer (Melee) (gamepass)
  • Flash Goggles (SPECIAL) [Immune to flash]
  • Grenade (SPECIAL)
  • Added some ladders on maps that has towers
  • ARX200 (Weapon)
  • Glock 19 (Weapon) [Made and Animated by: PuffyDoesStuff]
  • Dragunov (Weapon) [Made by: EsCuba]
  • Hello-K17 (Weapon) [Made by: EsCuba]
  • X2.5 (Weapon) [Made by: ursusowanie]
  • New loading screen image [Made by: nathanporko]

Nerfs:

  • Barret shoots slower
  • Dice gives out lower HP (max HP = 150)
    ^ Speed and Jump Boost is lower (Max is 22)
  • Dagger Ability 2 (the invisible one) speed reduced
  • Sloth’s hammer blind will last for 1 seconds instead of 7
  • Sloth’s hammer is now exposed to getting killed when entering rage
  • Decreased the amount of time being blinded from flashbang
  • Water Shotgun Damage 12 > 8
  • Water gun Damage 15 > 10
  • Water shotgun spread is more spread out
  • Removed Spas-12 automatic firing
  • Shopping Cart Damage 10 > 8
  • Barret makes you move slower
  • .300 Knockout damage nerfed to 75
  • AA12 spread is more spread out
  • Tube Shotgun spread is more spread out
  • Trench Shotgun is more spread out
  • TechLMG nerfs:
    ^ Ammo 75 > 35
    ^ More spread out
    ^ Damage lowered
  • Cereal Jumpboost is lowered
  • Bottle of air Jumpboost is lowered
  • Sword AOE swing damage decreased
  • Sword AOE Explosive damage decreased
  • Sword charges up slower
  • Witches brew health boost decreased (also longer cooldown)
  • PlasmaSMG spread is more spread out
  • Pew Pew Barrel Spread is more spread out and damage lowered
  • Water Gun spread is more spread out
  • Life Steal shoots a bit slower
  • Disk damage is lower
  • Spike Shield ability damage is lowered (Can’t one shot anymore)
  • Spike Shield ability has a charge up
  • Spike Shield self-damage is higher
  • Spike Shield boost is slower
  • P90 Spread is more spread out
  • Cooldown for cleaver is back
  • Bloxnite card
    ^ Shoots slower, has spread
  • Ball no longer as a self-knockback
  • Gingerbread Man damages after being used
  • Using cleaver ability will make you shown to everyone until it’s over
  • Kitchen gun Grenade black area will no longer insta, only deals 300 damage
  • Baton run is slower (not too slow, but you can notice the difference)

Buffs:

  • Barret has no equip cooldown
  • SOE (sword of element) has a faster swing rate .45 > .35
    ^ Decreased cooldown for shield
    ^ More Damage (increased by +2)
    ^ Electric AOE increased (plus a bit of damage increase)
    ^ Ice ability should be faster
    ^ Ability cooldowns is a bit shorter
  • Increased flashbang’s radius
  • Sawed Off spread is tighter
  • Decreased M16 Spread
  • Increased M16 Damage
  • P90 ROF is faster
  • Hammer and Chainsaw charges up a tiny bit faster
  • Hammer and Chainsaw rage speed is a tiny bit faster
  • Hammer and Chainsaw chainsaw damage up from 3 > 4
  • Hammer and Chainsaw overheat cooldown shorten
  • Removed Cleaver’s requirements to hit a player to use ability
  • Cleaver Walkspeed is increased by a bit
  • Damage needed is lowered down to 2000
  • Android time is extended 100 > 125
  • Android regen is slightly faster 0.7 > 0.6

Fixes:

  • Fixed juggernog health issues
  • Fixed some other issues with the game
  • Fixed Gravity Axe’s ability not hitting players correctly
  • Fixed Tankman shooting after dying (sloth’s hammer)
  • Fixed not being able to shoot through sloth’s hammer particles
  • Fixed others being able to see decoy’s number
  • Fixed guns missing some stuff (missing reload, particles, etc)
  • Using certain tools will disable taunts until it’s over (sloth hammer will disable taunts fully)
  • Fixed Hammer and Chainsaw hammer hitbox
  • Fixed not being able to execute tankman
  • Fixed donation error (unable to donate)
  • Fixed backspace resetting not working
  • Flak vest can protect you against kitchen gun’s grenades
  • Fixed shotgun reload issues
  • Fixed Fist controls being incorrect
  • Kitchen Gun’s grenade counts as kills
  • Fixed up sloth’s hammer
  • Fixed sloth’s hammer gaining damage from hitting forcefield players
  • Sword of Element has music

Changes:

  • Changed up deploy screen
  • NPCs can now be blinded (they will not move or do damage) [Except tankman]
  • Flashbangs last longer before blowing up
  • Cleaver execute animations exists for R15 now (skeletons)
  • Renamed all of the gamepass and badges in the Badge/Gamepass GUI to the weapon’s name (more easier to pick)
  • Sloth’s Hammer rage mode can be seen by everyone now
  • Changed up juggernaut’s music

Remodeled:

  • Tec-9 [Made by: fried_oreoss] (Animations when equipping will be weird, still trying to find that issue)
  • P90 [Made by: fried_oreoss]
  • Vest [Made by: BulgarianNarrative]

Removed:

  • Night mode
  • Emoteville
  • Death

Archived:

  • Ban Hammer (will be back soon!)
1 Like

V.0.2.0b
V.0.2.0b

  • Nerfed Sword of Elements
    ^ Slower walkspeed
    ^ Equipping won’t instantly give you the HP
    ^ Armor doesn’t carry on with SOE
    ^ Bubble shield will only protect torso
    ^ Bubble shield lifetime is shorter
    ^ Nerfed Damage
    ^ Nerfed swing rate
    ^ Fireball is slower
  • Fixed not being able to shoot through the bush in Distribution Center
  • Sloth’s Hammer summoning tankman is slower (higher cooldown)
  • Removed sloth’s hammer orb ability to blind
  • Nerfed Sloth’s hammer orb ability damage
  • Removed Boxer Boxer Trip on hit
  • Fixed Railshotgun shooting really fast
  • Fixed Chainsaw speed bug issue
  • Lowered Chara’s knife health and speed and damage
  • Android timer regen is slower
  • HammerAndChainsaw base damage decreased
1 Like

V.0.2.0c
V.0.2.0c

  • Boxer Boxer damage decreased
  • Most gamepasses items is added in the random pool (This is more fair for free to play players, you guys who owns these gamepasses can be used everytime you spawn) [Will delete other gamepass in your inventory if you equip any]
  • Fixed Spike Shield speed bug
  • Fixed SFOTH Dizzy spawn issue (AGAIN) [Hopefully it’s fixed]
  • Nerfed Volk47 damage
  • Changed sloth’s hammer highlight to green
  • Fixed claymore not disabling backpack
  • Nerfed Drag damage
  • Fixed teleporting when dead in dizzy
  • Fixed P90 collision issue
  • HOPEFULLY fixed kill bricks in consturction map
  • Nerfed Pew pew barrel (fire rate and damage)
  • Changed juggernaut music back
  • ARX200 reload speed is a bit faster (has 2 reload too)
  • New loading screen by: DiscEdd
  • Ultra Kill badge is back (Item is going to get reworked)
  • PP19 ammo nerfed
  • Nerfed Quad-Barrel shotgun damage and spread (more spread, but it shouldn’t be that much)
  • Water Gun spread buffed (it’s a tiny bit tighter night)
  • Brought back water gun old audio
  • Brought back water gun and stick particles
  • Nerfed Street Sweeper damage 12 > 10
  • Ender Pearl deals self-damage (15 damage)
  • Added trails back on dagger
1 Like

Update 07/13/2022 V.0.2.1

Adds:

  • Caltrops (SPECIAL) [Can be shot]
  • Posion Barbwires (SPECIAL) [Can be shot]
  • Land Mine (SPECIAL) [Can be shot]
  • ZomSpawn (SPECIAL) [Can be shot]
  • RPG (Weapon) [Has a few seconds to start up before exploding]
  • Random Airdrops (event) [This will allow you to recieve a random gamepass it has given you. WARNING: PEOPLE CAN STEAL YOUR PACKAGE] {This event will happen every few minutes and will spawn above a certain player}
  • Jevil Dance (emote)
  • Mementos (map) [Made by: esolorio2 & TheBuliderMC]
  • Minecraft Starterkit (gamepass) [Mystery box opening] {WARNING: PEOPLE CAN STEAL YOUR PACKAGE}
  • Rocket Jumper (SPECIAL) [Made by: NubiezzGaming]
  • Shock Vest (SPECIAL) [Made by: 06Slide]
  • Shocknade (SPECIAL) [Made by: 06Slide]
  • All maps have icons in the map vote
  • Familiar (map) [Made by: Mewsomnya]
  • Grappling Hook (SPECIAL)
  • Flooded Bedroom (map) [Made by: StereoFalls]

Nerfs:

  • Slayer’s super shotgun Damage 15.5 > 14
  • Quad-barrel shotgun damage 14 > 13
  • Quad-barrel shotgun Spread 20 > 30
  • Airpod Shotty Spread 20 > 25
  • Streetsweeper Spread 35 > 40
  • AA12 ROF 0.185 > 0.2
  • Trench Shotgun Damage 20 > 13
  • Tube Shotgun Spread 20 > 30
  • Tube Shotgun Damage 17 > 15
  • Dragunov ROF 0.3 > 0.75
  • Dragunov Headshot multiplier 5 > 4
  • Lever Action Base Damage 93 > 85
  • Kar98k Base Damage 100 > 90
  • Water Gun is no longer automatic
  • Water Gun Spread 23 > 25
  • Water Pistol ROF 0.13 > 0.15
  • Water Pistol Spread 10 > 13
  • FunnyBadgeItem Ability speed heavily nerfed
  • Beeshot spread increased by a ton
  • Beeshot bee damage decreased
  • Ballistic Fists Spread 20 > 30

Buffs:

  • Buffed Sloth’s Hammer orb ability damage
  • Lowered Sloth’s Hammer required damage to 1500
  • Pew Pew Barrel ROF 0.35 > 0.2
  • Sawed-Off Damage 12 > 13
  • Clockwork shotgun Spread 35 > 25
  • .300 Knockout Spread 5 > 0
  • Dragunov Damage 25 > 35
  • Lever Action Spread 1.5 > 0
  • Kar98k Fire Rate 0.5 > 0.4
  • Sword recharge is bit more faster
  • Water Shotgun Damage 8 > 9
  • Water Shotgun ROF 0.4 > 0.35
  • Water Shotgun Spread 30 > 25
  • Android Timer regens slightly faster
  • Flashbang blind lasts a bit longer

Changes:

  • Brought back old Art Of The Soul model
  • Sloth’s Hammer entering rage mode now has the current HP you have instead of 1
  • Ballistic Helmet removes all hats from the character
  • New Ballistic Helmet design
  • Worked on performances (More will be worked on after this update)
  • Changed mouse cursor
  • Changed Revolver Blade animations
  • Added Revolver Blade Ability
  • Flashbang and Candela has flash goggles
  • Ranged weapons like kitchen gun now has noises where you can tell you hit a player
  • Bricktop map changed up [Made by:Alien1984]

Fixes:

  • Sloth’s hammer abilities counts as kills (except tankman)
  • Fixed Ukulele Idle animation not stopping
  • Fixed issues with kitchen gun (Chance of disabling controls)
  • Fixed dagger equipping other items when using a ability
  • Fixed P90 shooting at the incorrect spot
  • Fixed Android going to dead body when unequipping the tool (Android now show the clone falling apart instead of ragdoll)
  • Fixed Bonk’s incorrect keybind on XBox and PC
  • Fixed Pew pew Barrel hitmarker effect missing

Reworked:

  • Ban Hammer
  • SOE (Renamed to Sword Of Power)

Removed:

  • Removed flash goggles from the loot pool
  • Removed Backrooms
1 Like

V.0.2.1b

V.0.2.1b

  • Nerfed ZomSpawn
    • Lower zombie count
    • Zombie damage is decreased
  • Fixed Minecraft items being able to drop
  • Changed Airdrop pickup sound
  • Fixed incorrect map icons
  • Sword Of Power Upper Slash ability cooldown is lower
  • Sword Of Power Base Damage increased 25 > 28
  • Airdrop will take around 7 minutes to drop
  • Ban Hammer damage increased
  • Ban Hammer health increased to 200
  • Lower Ban Hammer damage count needed for Hey Hey ability < 250 damage needed
  • Made Ban Hammer bomb projectile slower
    ^ Note: Expect ban hammer stats to change.
1 Like

V.0.2.1c

Buffs:

M4A4:
    Damage increased from 24 > 25
    Fire delay reduced from 0.097 > 0.09

M16:
    Fire delay reduced from 0.15 > 0.125
    Spread decreased from 12 > 7
    Recoil reduced from 30 > 20

Airdrops:
    Airdrops have a 50% chance to appear above you, in oppose to 33.3%

Nerfs:
M4A1:
Damage reduced from 25 > 23

Changes:
M4A1:
Renamed to M4A1-S

Fixes:
MC Bow animations no longer persist after unequipping weapon
Grappling Hooks can now be shot behind you in Third Person
Ban Hammer self damage no longer counts towards rage
Adrenaline UI now properly updates after an increase in MaxHealth
Book of Who Killed You fixed
No longer able to open Starter Chest while Gingerbread Man active
Mighty Sandwich now works

I’ve been working on some back end UI stuff, so if you’re having UI problems, please let me know

1 Like

V.0.2.1d

Additions:

  • You can now report players to the staff team in game!
    Don’t abuse this, or you’ll get your reporting privileges revoked
1 Like

Update 11/22/2022
Adds:
(Not a add but huge thanks to Number1Riker for optimizing most of the maps and making some unique)

  • Birthday Cake (SPECIAL) (this was supposed to be on Randomizer’s Birthday but I completly forgot about it. Sorry.)
  • Firework Cannon (Weapon) (this was supposed to be on Randomizer’s Birthday but I completly forgot about it. Sorry.) {Made by: 06Slide} {Animated by: lj3q}
  • Hank (gamepass) [Model Made by: 06Slide and Culprits1]
  • Camera (SPECIAL) [Taking a photo will save your current location… you can go back after pressing the ability button]
  • Voice chat exists (This will only stay if it’s everything goes well)
  • M14 (Weapon) [Model Made by: Culprits1] [Animated by: lj3q]
  • Mini Nuke (SPECIAL)
  • UAV (SPECIAL)
  • Marching (Emote)
  • Coast (Map) [Made by: FullBIoom, Ayakirei, Ludiomil]
  • Hypothermic Heat (Map) [Made by: Retry_t, HeckoMiiJr and acevaultt]
  • Wooden Neighborhood V3 (Map) [Made by: sheriffBoTV_SSB]
  • Glass Houses (Remake) (Map) [Made by: DiscEdd]
  • Bucket (SPECIAL)
  • Burg (SPECIAL) [April fools badge 2022]
  • Troll (Emote) [Made by: Seiyaht3]
  • Awesome (Emote) [Made by: FilledOutField]
  • California Girls (Emote) [Made by: FilledOutField]
  • Hel (SPECIAL)
  • SCARY (SPECIAL) [Contributor only]
  • DOOR STUCK (Emote) [Made by: HectofiyHere]
  • ZYH Residence (Map) [Made by: Luckarion_Halcyon]
  • Surrender (Emote)

Nerfs:

== ALL AUTOMATICS NERFS ==

  • SCKORL-NS Deals less headshot damage
  • SCKORL-NS spread increased
  • Paintball gun has more spread
  • TechLMG Damage decreased 30 > 25
  • TechLMG Spread increased 16 > 18
  • HK-21 Damage decreased 20 > 15
  • HK-21 Ammo cap decreased from 120 > 80
  • Carrying LMGs now has a small cooldown when equipping + Walkspeed debuffs
    (RPK, AWS, HK-21, M249, TechLMG)
  • DD-22 ammo reduced from 60 > 40
  • DD-22 Damage decreased 12 > 11
  • DD-22 ROF increased from 0.045 > 0.055
  • Pew Pew spread increased
  • ARX200 Damage decreased 23 > 13
  • AUG Damage decreased 22 > 12
  • AWS Damage decreased 18 > 15
  • Ak-12 Damage decreased 20 > 12
  • Ak-47 Damage decreased 23 > 13
  • As Val Damage decreased 17 > 10
  • Ballistic Fists Damage decreased 15 > 10
  • Bread Basket is no longer automatic
  • CMMG Mutant Damage decreased 21 > 12
  • CRF Damage decreased 18 > 11
  • FN Fal Damage decreased 26 > 15
  • Famas Damage decreased 20 > 11
  • G36C Damage decreased 20 > 12
  • Grease Gun Damage decreased 30 > 15
  • Grease Gun ROF decreased 0.14 > 0.16
  • HK-21 Damage decreased 15 > 12
  • Jack’s Piece Damage decreased 20 > 12
  • Kriss Vector Damage decreased 19 > 10
  • Kriss-Pistol Damage decreased 23 > 10
  • Life Steal Spread increased 0 > 9
  • Life Steal Damage decreased 10 > 9
  • Life Steal now has a trail
  • M249 Damage decreased 25 > 15
  • M4A1-S Damage decreased 23 > 13
  • M4A4 Damage decreased 25 > 12
  • MP5 Damage decreased 26 > 13
  • MP7 Damage decreased 20 > 11
  • MX4 Damage decreased 20 > 11
  • Mac-10 Damage decreased 27 > 10
  • FMG-9 Damage decreased 20 > 10
  • Minigun Damage decreased 15 > 10
  • OTS-14 Damage decreased 22 > 12
  • P90 Damage decreased 20 > 10
  • PP19 Bizon Damage decreased 21 > 11
  • PPSH Damage decreased 20 > 11
  • Paintball Damage decreased 25 > 12
  • Pew Pew is no longer a automatic
  • Pew Pew Damage decreased 25 > 15
  • Plasma Rifle Damage decreased 20 > 13
  • PlasmaSMG Damage decreased 15 > 8
  • PlasmaSMG Spread increased 15 > 20
  • RPK Damage decreased 22 > 15
  • Rail Assault Rifle Damage decreased 22 > 12
  • Rifle Cannon is no longer a automatic
  • Rusty M16 Damage decreased 25 > 16
  • SCKORL-NS Damage decreased 16 > 11
  • SG Damage decreased 20 > 12
  • SMG Damage Nerfed 18 > 12
  • Scar-H Damage decreased 23 > 14
  • Scorpion EVO Damage decreased 18 > 10
  • Sten Damage decreased 32 > 15
  • Stick is no longer a automatic
  • T-Shirt Launcher is no longer a automatic
  • T-Shirt Launcher Damage decreased 40 > 30
  • Tec-9 Damage decreased 20 > 12
  • TechLMG Damage decreased 20 > 14
  • Thompson Damage decreased 20 > 12
  • Tomislav Damage decreased 15 > 10
  • UMP Damage decreased 21 > 13
  • Volk47 Damage decreased 23 > 12
  • X2.5 Damage decreased 21 > 11
  • M16 Damage decreased 18 > 15
  • LMG Damage decreased 22 > 15
  • Jack’s Piece ammo count lowered 32 > 25
    ==========================

== ALL SHOTGUNS NERFS ==

  • Beegun now shoots 4 bullets instead of 8
  • Frontier Justice Damage reduced
  • Frontier Justice Spread increased
  • Beeshot Bee damage decreased from 4 > 3
  • All shotguns has a damage falloff
  • Hazard Self-Damage increased 5 > 10
  • Quad Barrel Shotgun Damage decreased 14 > 13
  • Sawed Off Damage decreased 13 > 10
  • Slayer’s Super Shotgun Damage decreased 14 > 13
  • Slayer’s Super Shotgun Spread increased 23 > 26
  • Slingshot Damage decreased 15 > 12
  • Spas-12 Damage decreased 12 > 9
  • Trench Shotgun Damage decreased 13 > 11
  • Tube Shotgun Damage decreased 15 > 13
  • Street Sweeper ROF lowered 0.185 > 0.195
  • AA12 Ammo decreased 20 > 12
  • Airpod Shotty Damage increased 14 > 13
  • Clockwork Shotgun Damage increased 14 > 13
  • Hazard Damage decreased 20 > 13
  • Street Sweeper Damage decreased 10 > 9
    ========================

Weapons that has spread until you zoom in:

  • BFG
  • Barret 50 Cal.
  • AWP
  • TF2 Sniper
  • Lever Action
  • Dragunov
  • Railgun
    ================

== HEALTH BOOST + ARMOR REBALANCE ==

  • Sloth’s Hammer armor decreased
  • Sword of power and Sword of element health boost decreased
  • Radio health boost decreased
  • Bloxy Cola healing reduced
  • Chicken Leg healing reduced
  • Chara’s Knife health boost decreased
  • Chocolate Bar health boost decreased
  • Hot Coco healing reduced
  • Juggernaut armor decreased
  • Juggernog health boost decreased
  • Sandwich healing reduced
  • Dice health boost decreased
  • Cross armor decreased
    ====================================

== Other Weapon Nerf ==

  • Deagle Damage decreased 35 > 25
  • Ambassador Damage decreased 35 > 25
  • M412 REX Damage decreased 30 > 26
  • Ball Damage decreased 50 > 25
  • Beretta Damage decreased 28 > 23
  • Blowgun Spread increased 2 > 6
  • Bow Damage decreased 50 > 35
  • Bow ROF lowered
  • Crossbow and Bow has spread
  • Crossbow Damage decreased 65 > 55
  • Disk Damage decreased 65 > 35
  • Glock 19 Damage decreased 20 > 17
  • Gun Damage decreased 30 > 23
  • Kolibri Damage decreased 35 > 25
  • M1 Garand Damage decreased 40 > 30
  • M1911 Damage decreased 30 > 26
  • M412 REX Damage decreased 45 > 30
  • Nerf Stryfe Damage decreased 50 > 40
  • Space Gun spread increased by a bit
  • Space Gun headshot damage decreased
  • Space Gun ROF decreased
  • Big Iron and Golden gun Damage decreased from 300 to 101
  • M1911 ammo reduced from 12-13 > 8
  • Springfield Rifle ROF lowered
  • Springfield Rifle Damage decreased 85 > 75
  • Winchester Model 1894 Damage decreased 85 > 75
  • Space Gun Damage decreased 25 > 15
  • Barret 50 cal. damage decreased 300 > 175
    =================
  • Staff ROF is lowered
  • Staff summoning skeleton cooldown is longer
  • Staff Skeleton has less health
  • Adrenaline Cooldown is increased
  • Tank Man Damage reduced 25 > 20
  • Sloth’s Hammer Hammer throwing Damage reduced 25 > 15 (When in rage mode: 35 > 20)
  • Android and Cloak will not collect health packs anymore when invisible
  • The Crucible Damage Nerfed 85 > 52
  • Kitchen Gun Health decreased 175 > 130
  • Kitchen Gun Bullet damage decreased 35 > 30
  • SOP Swing Rate increased 0.4 > 0.43
  • Radio now has a cooldown when throwing
  • Machete Damage decreased 150 > 70
  • Butterfly Knife Damage decreased 50 > 35
  • AWP ROF decreased
  • AWP Reload time increased
  • AWP Ammo count is decreased from 8 > 5
  • Spike Fist Damage decreased 85 > 50
  • Doom Stick and Bomb Destruct now deals 500 damage instead of a insta kill
  • Hand Cannon Damage decreased from 999999 > 300

Buffs:
== ALL AUTOMATICS BUFFS ==

  • DD-22 Spread decreased from 30 > 15
  • DD-22 damage increased from 9 > 12
  • HK-21 spread decreased 20 > 13
  • M249 spread decreased 18 > 12
  • TechLMG Spread decreased 18 > 12
  • Lowered recoil on MX4 (it’s actually useable now)
  • ARX200 Spread decreased 15 > 12
  • Ballistic Fists Spread decreased 30 > 27
  • Ballistic Fists ROF increased 0.15 > 0.12
  • CRF Spread decreased 17 > 13
  • Kriss Vector Spread decreased 20 > 13
  • Tomislav Spread decreased 20 > 15
  • Minigun as 1000 ammo
  • TechLMG mag increased 35 > 45
  • MP5 ROF increased
    ==========================

== ALL SHOTGUNS BUFFS ==

  • AA12 Spread decreased 50 > 30

  • Sten-12 Damage increased 9 > 10

  • Water Shotgun Damage increased 9 > 11

  • Streetsweeper Ammo increased 18 > 20
    ========================

  • Claymore and Landmine damage increased 85 > 100

  • Spike Shield Pistol Damage increased 18 > 23

  • Sloth’s Hammer Orb ability Damage increased 7.5 > 10 (In rage mode 10 > 13)

  • Lever Action scope zoom increased

  • Springfield Rifle Reload and ROF increased

  • Cross usage walkspeed increased -8 > -4

  • Ninja Star Damage increased 20 > 24

  • Ninja Star ROF increased 0.3 > 0.2

  • Ninja Star now throws three times instead of 2

  • Nerf Stryfe ROF increased 0.4 > 0.33

  • Bloxnite Pistol Damage increased 20 > 26

  • TF2 Sniper deals 90 damage

  • AWP Damage increased 75 > 101

  • Adrenaline speed buff is more longer

  • Adrenaline speed buff depending on health doesn’t need to make you really low in order to be used

  • Adrenaline heals you a tiny bit of HP +10

  • SOP charge ability is more faster

  • SOP charge ability AOE is more wider

  • You can move slowly when using slash ability on SOP

  • SOP upper slash ability cooldown reduced (by a bit)

  • SOP Charge ability is more faster (Not the charging ability, it’s after you let go of the keybind to use the ability)

  • Walkspeed debuff on prototype is reduced

  • Prototype base healing is buffed to only 10 health

  • Hitting players with prototype will bring up your health charges

  • Radio explosive aoe is increased

  • Radio Self-Destruct aoe radius is increased

  • Radio Self-Destruct speed debuff is decreased

  • Radio damage is increased (Now deals damage based on the distance where you are from the explosion)

  • Radio Self-Destruct damage increased

  • Spike Shield charge up is reduced

  • ZomSpawn orb health increased from 1 > 50

  • Shock Grenade explosion timer is reduced (it can blow up more early)

  • Hammer and Chainsaw Hammer damage increased 25 > 35

  • Hammer and Chainsaw Hammer swing rate decreased 1.2 > 0.9

  • RPG projectile is faster

  • SOP Charge ability explosion aoe is increased 9 > 11

  • Buffed throwables aoe range

  • Gravity Axe AOE increased

  • You can freely move with zomspawn

  • Pool Light Damage increased 25 > 35

  • Dice now has a second roll, replacing your loadout only

  • Dice explosion AOE is increased

  • Dice explosion timer is more faster

  • Machete no longer slows you down when hitting someone

  • Spike Shield ability lasts a bit longer

  • All deployables now have a cooldown, instead of getting deleted from your inventory

  • Claymore has more range to explode

  • All Deployables have extra health

  • Land Mine detection is bigger

  • Land Mine explosion is more faster

  • Land Mine explosion AOE is increased

  • Doom Stick gives you a faster speedboost when using the ability

  • ZomSpawn does not attack the user to spawns the zombies anymore

Fixes:

  • Deployable shield can now be placed properly and not slant down at all
  • SOP animation being stuck after killing someone (had to remove this small little animation feature because of this)
  • Fixed missing stairs in Train Station
  • Fixed being able to fly with land mine upon activating it
  • Fixed hat issues in Train Station
  • DD-22 audio shouldn’t be playing on your right ear
  • Fixed Chara’s Knife and Revolver blade not working on Xbox
  • Fixed some missing audios for map badges
  • Hopefully fixed Sloth’s Hammer speed bug
  • Fixed Hand Cannon having a delay when equipping (only when it’s active)
  • Fixed Crouching having a delay when the game lags
  • Shield Bubble throwable no longer has collision when active
  • Fixed footstep sound issues
  • Linked Sword finally has hitboxes
  • Hotdog finally has hitboxes
  • Fixed Beartrap not working for XBox
  • Dice explosion now counts as a kill
  • Attempted to fix Spike Shield running into a wall even if you didn’t
  • Fixed spike shield not being able to taunt
  • Fixed Sword charge ability going under 0 (aka charging up and no progress has changed)

Changes:

  • Lowered Jump Cooldown 1.1 > 0.6
  • Turned on Global Shadows
  • Reworked Ban Hammer to its classic state
  • Sword now have access to backpacks upon equipping
  • Everyone can hear gingerbread’s music playing when using
  • Katana has a small remodel when using the hidden ability [Made by: NubiezzGaming]
  • Doom Stick audio now has a higher pitch when activated
  • Explosive Deployables now explode when it’s destroyed when armed
  • Medkits has animations
  • TrainStation train approaching now appears less
  • Some of the old gamepasses has returned
  • Replaced Juggernaut UI
  • XBOX CAN NOW ADS WITH SNIPERS
  • Resound and Reanimated Kriss Vector [Animation Made by: lj3q]
  • Lowered all snipers hit effects volume
  • Prototype has 2 type of healing. Base healing and using the health charges
  • Chara’s Knife now has a crosshair
  • Items that removes your inventory will require you to click on the item instead of equipping it
  • VIP is now turned into a small kit that’ll need to be clicked when wanting to use/ recieve the items
  • Brought back SOE
  • Changed SOP badge requirements to 500 kills… and SOE is back at 1k kills
  • Sword of Elements block ability changed up (blocks the front of the player)
  • Sword of Elements will no longer hold the shield up when running (along with that, some stats have been changed)
    ^ Stats Changes:
    • Shield no longer blocks infront of you when running
    • Ice spikes no longer take away MaxHP
    • Electric Ability changed up a bit
    • Block ability changed (Creates a shield in front of you) {Snipers can shoot through your shield}
    • Losing health when using the block ability makes you get stunned for a bit
    • Block ability doesn’t die off until the user loses health
  • Brought back ragdoll
  • You can’t see Sloth’s Hammer athrough walls anymore
  • Redesigned Tablet [Model Made by: DiscEdd]
  • Zombies now ragdoll
  • You take more longer to heal, but heal more health
  • Killing players with airstrike counts as kills
  • Remodeleted and animated FMG-9, Paintball gun, and Railgun [Model Made by: Luckarion_Halcyon] [Animated by: lj3q]

Removed:

  • Archived Fist (hitbox issues)
  • Archived Mighty Sandwich (hitbox issues)
  • Archived Underwater Remaster
  • Removed DD-22 ADS
  • Removed kitchen grenade hitbox
  • Removed field of view changes on Kitchen Gun
  • Archived Chara’s Knife
  • Removed Withering Warehouse
1 Like

V.0.2.2a
V.0.2.2a

  • Ban Hammer Damage decreased 38 > 34
  • Ban Hammer Spree needed increased 4 > 5
  • Madness Gun damage decreased 14 > 13
  • Fixed the decoy of ban hammer not dying after 60 seconds
  • Ban Hammer Speed boost ability decreased by -2 speed
  • Ban Hammer has highlight showing where you are to everyone
  • Pew Pew Barrel Spread is nerfed 2 > 10
  • Bloxnite Pistol Spread nerfed 3 > 6
  • Bloxnite Pistol Damage decreased 26 > 23
1 Like

V.0.2.2b
V.0.2.2b

  • Madness health decreased 350 > 250
  • Madness tint adjusted (255, 51, 51) > (255, 100, 100)
  • Hank-10 damage decreased 13 > 11
  • Bandage (hank) heal amount increased 25 > 50
  • Dragon Blade (hank) damage increased 35 > 55
  • X2.5 Headshot multiplier increased 1.8 > 2 (silly decimals)
  • Fixed a moderation bug
1 Like

V.0.2.2c
V.0.2.2c

  • Fixed ‘Madness’ badge name in badge GUI

  • Performance improvements

  • Attempted to fix RPG, Firework Cannon, and Rocket Jumper reload bugs

  • RPG, Firework Canon, and Rocket Jumper now all auto reload

  • Scatter Gun Falloff Nerfed inf > 60

  • Scatter Gun Damage Nerfed 13 > 11

  • Added Lego (Special)

V.0.2.2d (Mini Christmas Event)
Adds:

  • Gift ((To obtain this badge, you need to have 4 plyers in the game) Must survive in-order to own the badge… Have fun)
  • Lawn Enforcement (taunt) [Made by: sheriffBoTV_SSB]

Nerfs:
== SHOTGUN NERFS ===

  • Airpod Shotty Damage 13 > 11

  • Frontier Justice Damage 13 > 11

  • Hazard Damage 13 > 11

  • RailShotGun Damage 12 > 9

  • Rescue Ranger Damage 20 > 17

  • Sawed Off Damage 13 > 11

  • Slayer’s Super Shotgun Damage 16 > 13

  • Spas-12 Damage 9 > 8

  • Sten-12 Damage 10 > 9

  • Streetsweeper Damage 8 > 7

  • Trench Shotgun Damage 11 > 9

  • AA12 Damage 9 > 8

  • Tube Shotgun Damage 13 > 10

  • Water Shotgun Damage 11 > 9

  • Scatter Gun Damage 11 > 8

  • Quad-Barrel Damage 13 > 9

  • Quad-Barrel ROF decreased 0.2 > 0.35
    ====================

  • Android now makes noises when uncloaking (has a cooldown for players to react)

  • Android has a cooldown when taking damage (taking constant damage will reset the cooldown timer which makes the item unuseable for 4-5 seconds)

  • Taking damage with Android while invisible will make you visible

  • Kitchen Gun Bullet Damage 30 > 26

  • Armor Plate Armor 75 > 60

  • Flak Vest Armor 50 > 35

  • Juggernaut Armor 1650 > 1550

  • Shock Vest Armor 100 > 80

  • Vest Armor 150 > 120

  • Kitchen Gun Health boost +30 > +25

  • Ninja Star Damage 24 > 20

  • Ninja Star Spread 15 > 23

  • Radio’s Health boost +35 > +25

  • Bloxnite Card Damage 50 > 30

  • Pillow Health Boost +75 > +45

  • KarambitReskinButWithAnAbility Ability is shorter and cooldown is longer

  • Staff has a cooldown to summon when spawning (5 seconds)

  • Staff has a longer cooldown when shooting a projectile

Buffs:

  • Hel now avoids landmine and claymore and NPCs
  • Gave crossbow a ability to zoom in
  • Removed Landmine’s hit detection showing up
  • Tank Man Damage increased
  • Plasma Axe Ability Damage 2.5 > 4
  • Bloxnite card ROF is increased 0.58 > 0.35

Fixes:

  • Fixed portal missing from beach
  • Attempted to fix shotgun’s damage drop-off
  • Attempted to fix Boxer Boxer hitbox
  • Fixed Mini Nuke not killing the user properly

Changes:

  • Revereted Minigame Battleground
  • Revereted some changes in Frost Bitten
  • Scaled up Coast
  • Changed up ffa_2013

Removed:

  • Archived Wooden Neighborhood V3 (Will come back soon)

V.0.2.2e
V.0.2.2e

Stuff:

  • Changed on how decoy functions
  • Archived claw for now
  • Worked on loading screen to be more faster and hopefully disappears until your game loads fully/ correctly
  • Changed Juggernaut’s mask [Made by: D3ATHM1ST]
  • Juggernaut has multiple different music
  • Juggernaut radar is reworked
  • Gift item now has a function
  • Plasma Axe Ability damage lowered 4 > 3
  • AA12 Damage nerfed 8 > 6

Animation Changes:

  • Hell axe reanimated [Made by: HowsLifeJosh]
  • Fire axe reanimated [Made by: HowsLifeJosh]
  • Gravity axe reanimated [Made by: HowsLifeJosh]
  • Juggernaut animation changes

Fixes:

  • Fixed AIs being broken
  • Attempted to fix Sword’s speed and jump glitch
  • Attempted to fix Linked Sword forcefield ability to switch gamepass/ badge items
  • Attempted to fix bucket’s speed bug
  • Fixed Dizzy (replica) missing part in one of the locations
  • Kitchen Gun will be set in first person for XBox and Mobile
  • Fixed Hel ability and beartrap escape button not being able to press

hotfix

  • Attempted to fix not being able to move when opening gift
  • Opening Gift will unequip your weapon
  • Equipping Gift now removes your forcefield
  • Attempted to fix gift going through walls
  • Attmpeted to fix VIP issues
  • Snowball Launcher damage slightly buffed 7.5 > 8.5 (which now deals around 17 damage in total)
  • Pumpkin B0t damage slightly buffed 5 > 9
  • Pumpkin B0t now explodes when having no ammo
  • Kitchen gun is now set in first person (experimenting this…)

Randomizer 0.2.2 Content Patch Update

Added:

  • A new event! Something strange is emerging from the cave on that island?

  • Candy Bowl - Badge

    • Place down, and eat! Gain an array of different boosts, from healing to speed
  • DJ - Badge (Anims by HowsLifeJosh)

    • Host the best party of your (current) life!
  • Frostbrand - Gamepass

    • Ripped straight out of the mouth of a very angry, cold chest
  • Ballistic Knife - Melee

    • Remote Britain moment
  • Golden Pan - Melee

    • I mortgaged my house for this it better make a cool noise when I kill someone
  • Noobat - Melee

    • ‘Oof’ - Roblox Noob 2013 - 2022
  • Godcoil - Special

    • Why not just use ALL coils at once /shrug
  • Pokeball - Special

    • Gotta catch them all (with incredible luck from RNGesus)

Small Candy Bowl balance change

Nerfs:

  • Candy can now only give +2 speed per piece (was +5)
    Buffs:
  • Candy can now give +25 MAX health (was +40 heal)

DISCLAIMER: QUICK NEWS, ME AND JUSTIN ARE DROPPING MOBILE SUPPORT FOR OUR ITEMS. IT’S HARD TO KEEP UP WITH IT. SORRY!

V.23.0.0 (Update 04/09/23)

Adds:

  • Guitar (Emote) [Made by: FilledOutField and NubiezzGaming]
  • ColaDrink (Healing Animation) [Made by: nathanporko and U6ds659]
  • Wheelchair (Emote) [Made by: FilledOutField and NubiezzGaming]
  • SRS99C (Weapon) [Made by: 06Slide and lj3q]
  • G U N (Weapon) [Made by: Sonicboomer101 and Animated by: lj3q]
  • Plungatron9000 (Weapon) [Made by: FilledOutField]
  • The Word (Emote) [Made by: AllNewL0ws]
  • Schwifty (Emote) [Made by: anthonys3th]
  • Grenade Launcher (Weapon) [Made by: Sonicboomer101]
  • Added popup warning when pressing on a tutorial button
  • GM6 (Weapon) [Made by: culprits1]
  • SnapNade (SPECIAL) [Made by: 06Slide]
  • Plushie (Taunt) [Made by: NubiezzGaming]
  • EE-One-D (SPECIAL)
  • The Pulverizer (Melee) [Made by: D3ATHM1ST and Animated by: HowsLifeJosh]
  • Get Down (Emote) [Made by: Nuketowo]
  • PepDance (EMote) [Made by: FilledOutField]
  • Titan (Gun) [Made by: Nuketowo]
  • Kills are now saved when you disconnect. It’ll only stay for around 2 minutes until it gets deleted
  • DP (Gun) [Made by: 06Slide] [Gamepass exclusive]
  • Shumika (SPECIALS) [Made by: culprits1] [Gamepass and airdrop exclusive]
  • ElectroShield (SPECIALS) [Gamepass exclusive]
  • 2 New varients of AUG (A1 and A3)
    • AUG A1 (Gun) [Made by: HeckoMiiJr and Animated by: lj3q]
    • AUG A3 (Gun) [Made by: HeckoMiiJr and Animated by: lj3q]
  • Silly Revolver (Gun) [Made by: TheTimeHat and Animated by: lj3q]
  • Glockson (Gun) [Made by: ursusowanie and Animated by: lj3q]
  • SKV (Gun) [Made by: Nuketowo and Animated by: lj3q]
  • Fire Vest (SPECIALS) [Made by: 06Slide]
  • Assault Shield (SPECIALS) [Made by: 06Slide]
  • Banan (SPECIALS) [Made by: Sonicboomer101]
  • ValVille (Map) [Made by: HeckoMiiJr]
  • Four Seasons (Map) [Made by: dd_ke2]
  • Evergreen Territory (Map) [Made by: dd_ke2]
  • Baseplate (Map)
  • UnStable (Map) [Made by: HeckoMiiJr]
  • Light Weight Shield (SPECIALS)
  • The Warp [Made by: ArcticTheArcticFox and Zach_p0g] (Map)
  • Kupol Spasinnya [Made by: Luckarion_Halcyon] (Map)
  • Gang Stuff (Emote) [April Fools Badge]
  • Flash Shield (SPECIALS) [Made by: culprits1]
  • Bloxburg Revamp (Map) [Made by: AllNewL0ws, whoisfoxy999,lordBLUE3TC, MagicHarbor, thecha0sgoose]
  • Kris Sword (Melee) [Made by: 06Slide, Justinmod]
  • [Hyperlink Blocked] (Gamepass) [Made by: Justinmod, 06Slide] (Few animations made by HectofiyHere)

Brought Back:

  • EmoteVile (Map) [funnykeghan and HowsLifeJosh]

Nerfs:

  • Sword Of Power Slash damage decreased 40 > 30
  • Grappling hook’s hook life is decreased 1.7 > 1.2
  • Radio Self-Damage from the bombs is multiplied by x3 (becareful of where you put your explosives)
  • SOE Ice ability range
  • Removed Health boost from Chainsaw
  • Candela projectile speed is lower
  • GodCoil stats nerfed
  • Healing Speed 0.25 > 0.5
  • Speed Boost 6 > 4
  • Jump Boost 12 > 8

Buffs:

  • HammerAndChainsaw health buffed from 150 > 185
  • HammerAndChainsaw Damage buffed 35 > 45
  • SOE Fire ability damage increased 25 > 28
  • Barret walkspeed debuff decreased -3 > -2
  • Grappling hook is more faster
  • Shooting grappling hook will no longer remove any walkspeed
  • MP7 Spread Decreased 12 > 10
  • Shocknade detonates faster
  • Ban Hammer charge time is more faster
  • Bread Basket is now automatic
  • Sword Of Elements is now saves armor
  • PumpkinB0T Damage increased 9 > 13
  • UAV highlight now last longer 2 > 3 seconds
  • Buffed SOE Ice ability + Fire Ability
  • SOE Shield now has health 200 Health
  • Spike shield can now melee
  • SCKORL-NS Damage increased and Spread decreased
  • Cleaver walkspeed is more faster when going into the ability
  • SOE Walkspeed is a bit more faster
  • Cleaver JumpBoost is increased
  • Juggernaut can regen armor when collecting medkits

Fixes:

  • Fixed some snipers not giving you any walkspeed loss
  • Fixed bloxy cola ability not working on XBox
  • Hopefully fixed NPC’s body not deleting when server lags
  • Attempted to fix most animation being weird
  • Fixed some models not showing up when healing
  • Destroying shields will not work when dead
  • Fixed Cleaver’s speed bug

Changes:

  • Remodeled MP7 [Made by: HeckoMiiJr and Animated by: lj3q]
  • Changed Awesome emote music (thanks roblox for removing the epic music)
  • Changed Sword Of Element Shield back to it’s pre-nerfed version (experiment test for now)
  • Changed Ban Hammer Name Tag
  • Reworked The Warrior Gamepass (This is where the DP and Shumika exists(Shumika will exists in the airdrop too))
  • Revert Chainsaw’s function back to it’s hold funtion. The overheat mechanic will stay
    o HammerAndChainsaw gamepass replaced with orginial chainsaw
    o Stats will stay the same too except the swing rate
  • LMG Weapon moved into airdrop
  • Replaced sloth’s hammer with SCARY (this is for now)
  • HammerAndChainsaw is moved into airdrop
  • Minigame Battleground reworked
  • ffa_2013 reworked (Added 57.14% more cats)
  • More lights added in city map + brighter
  • Changed up menu screen, deploy screen, and music (Stay in the menu long enough you’ll see something)
  • SOE Ice spikes now counts as kills
  • Bubble chat exists in the game
  • Added back Wooden Neighborhood
  • Brought back some gamepass
    • Zombies Dream Weapon
    • Dice
    • The Warrior
    • Air

Removed:

  • Removed Plasma Rifle
  • Removed DD-22
  • Removed Ragdoll roblox broke it
  • Removed AUG (You can call the new ones a reskin)
  • Removed M249
  • Removed M4A1-S
  • Removed M4A4
  • Removed PP19 Bizon
  • Removed OTS-14
  • Removed SG
  • Removed Tec-9
  • Removed Volk47
  • Temp. Removed Machete (fixing soon)
  • Temp. Removed Sloth Hammer (fixing soon)
  • Removed MX4
  • Archived Flooded Bedroom
  • Archived Bricktops Revamped

1 Like