Randomizer Update Notes

V.23.0.1

  • Attempted to improve game’s performance
1 Like

V.24.0.0

Credits: Andrés Guerrero, Packtion and AmyAcket for music!:
https://twitter.com/AndyL4nd
https://twitter.com/packtionzt
https://twitter.com/AmyAcket

NOTE THIS UPDATE HAD A TTK CHANGE ON ALL WEAPONS! MOST WEAPONS AND ITEMS HAS BEEN CHANGED. EXPECT SOME ITEMS TO BE OP AND SOME NOT, WE ARE GOING TO SLOWLY ROLL OUT BUFFS AND NERFDS DEPENDING ON THE FEEDBACK ON THAT ITEM. PLEASE USE THE SUGGESTION CHANNEL AS THIS IS IMPORTANT!

Added:

  • Holy Handgrenade (SPECIALS) [Made by: Nuketowo]
  • Camera Shake when you’re near by a explosion
  • Molotov (SPECIALS)
  • Condiment Cannons (Gun) [Made by: FieldOutFilled]
  • Torture Dance (Emote) [Made by: anthonys3th]
  • H2Obliterate (Gun) [Made by: HeckoMiiJr]
  • MORE TAGS FROM GAMEPASSES AND BADGES YAY!!!
  • Option to erease your kills and kill spree (in settings)
  • Sniper scopes has glares when zoomed in
  • Subspace Trip Mine (SPECIALS)
  • Surge Mine (SPECIALS) [Made by: Syplon]
  • Flame Mine (SPECIALS) [Made by: 06Slide]
  • Pyronade (SPECIALS) [Made by: 06Slide]
  • True Patriot Gun (Gun) [Made by: TheTimeHat]
  • M82A2 (Gun) [Made by: TheTimeHat]
  • LimeGun (Gun) [Made by: TheTimeHat]
  • Added the ability to save your audio edit sounds
  • SubFlameMine (SPECIALS) [Made by: 06Slide]
  • Peppino (SPECIALS) [Made by: FilledOutField and NubiezzR] (exclusively a limited gamepass and airdrop item)
    • Hey careful of opening the crate
  • Explosion Animations (Most made by: lj3q)
  • Burning Animation (Made by: FilledOutField)
  • Shock Animations (Most made by: lj3q)
  • Recall Watch (Special) [Made by: EmilySillyDev]
  • Tarot Cards (SPECIALS) [Made by: 06Slide and Justinmod] (Gamepass)

Brought back:

  • SpaceMap (Map) [Made by: funnykeghan]
  • ToxicWasteLand (Map) [Made by: funnykeghan]
  • SFOTH Dizzy (Map) [Made by: BlockBuilder508]
    • Moved some spawns
  • DesertMap (Map) [Made by: funnykeghan]
  • Death Animations

Nerfs:

  • Spamton Nerf
  • phonehitdamage (melee) = 60
  • pipisexplosiondamage = 18
  • pipisdirecthitdamage = 10
  • heartpulseROMBdamage = 23
  • worddamge = 10
  • HP Reduced from 600 > 500
  • Flash Shield will now stagger/ expose the player once the shield is shot enough
  • Flash Shield speed reduced more when aiming a gun -6 > -8
  • Life Steal healing
  • KarambitReskinButWithAnAbility damage reduced to 25 when using the ability
  • Pillow has a longer time of sleeping before health boost
  • AA12 Ammo reduced to 12 > 8
  • Health Kit healing reduced +100000000000 > +250
  • Airstike cooldown is slightly bit longer

Buffs:

  • Owner of gift now has a 50/50 chance of getting Pumpkin B0T or coal
  • Pumpkin B0T walkspeed increased -6 > -3
  • Water Shotgun Damage 9 > 11
  • Minigun Spread decreased 20 > 17
  • Spike Shield walkspeed increased -6 > -2
  • KarambitReskinButWithAnAbility Speed increased 15 > 18
  • Decoy now has melee decoys and can move to you
  • Dice stats increased
    • Minimum health increased from 21 > 75
    • Increased Max Health, Speed, and JumpBoost
    • Armor is now random (0-35)
  • Dice can reroll stats on 2nd roll
  • Titan spread 10 > 7
  • Candela Projectile speed increased 35 > 49
  • Posion Barbwires touched damage 15 > 30
  • Posion Damage 5 > 8
  • Spike Shield can prevent getting wall banged
  • AA12 Spread 30 > 27
  • Ban Hammer speed slightly increased
  • Ban hammer melee 35 > 40
  • PumpkinB0T ROF Increased 0.165 > 0.135
  • Bloxnite Card spread 8 > 6.5
  • The Pulverizer ability 30 > 55
  • Chainsaw chargeup time decreased
  • M16 spread 17 > 3
  • M16 Damage 17 > 20
  • Cookie Healing 25 > 30
  • Hot Coco Healing 35 > 50
  • Airstrike Kill Spree requirement lowered 6 > 4

Changes:

  • Replaced Gang Stuff animation to a soccer ball emote
    (Credit to Andrés Guerrero and Packtion for the music and permission)
  • Electro Shield can only be placed once (Can be picked up if placed)
  • Remodeled Minigun [Made by: 06Slide]
  • Kitchen gun has a choice to be in third or first person for PC users only (PRESS G TO SWAP POV)
  • Your avatar doesnt change unless you refresh it from settings
  • Remodeled and Reanimated Juggernog [Made by: FieldOutFilled]
  • Changed health and armor UI
  • Now you have to wait 5 seconds to start healing if you don’t get hurt (this is more better than having a huge delay when healing (healing 1% HP for every .2 seconds))
  • Saving kills will last from 2 > 5 minutes now
  • Changed idle, walk, jump, fall, crouch idle, and crouch walk animation [Credit to: AllNewL0ws]
  • Animation now follows on your walkspeed

Fixes:

  • Fixed ban hammer speed ability slowing down
  • Fixed WarriorKit Speed, Health, and Jump Boost effect being perm
  • Did another attempt to improve game’s health
  • Attempted to fix Dice extra gun bug
  • Fixed dice sounds with doomstick
  • Spectating player stats now updates live
  • Fixed spamton not working on mobile
  • Attempted to fix spike shield not blocking bullets when shot
  • Attempted to fix Sword of Power grapple ability breaking on mobile
  • Attempted to fix Sword’s speed and jump boost bug
  • Attempted to improve melee’s hitboxes. (Gamepass and badge melees will be slowly implemented!)

Removed:

  • Removed Jump Delay
  • Removed radio gamepass

WEAPONS TTK UPDATE: (I hope I got all of the weapons… it’s a lot to remember and work on)
Automatic:

  • ARX200 13 > 17
  • AUG A1 12 > 15
  • AUG A3 12 > 15
  • AWS 15 > 17
  • AK12 12 > 15
  • AK47 13 > 17
  • As Val 10 > 12
  • Ballistic Fists 10 > 11
  • Bread Basket 28 > 30
  • CMMG Mutant 12 > 15
  • CRF 12 > 15
  • DP 13 > 18
  • Death Machine 10 > 13
  • FMG-9 10 > 12
  • FN FAL 15 > 18
  • Famas 11 > 14
  • G36C 12 > 15
  • Glockson 13 > 16
  • Grease Gun 15 > 21
  • Hank-10 11 > 16
  • HK-21 12 > 16
  • Jack’s Piece 12 > 15
  • Kriss Vector 10 > 12
  • Kriss-Pistol 10 > 12
  • Life Steal 9 > 11
  • LMG 16 > 21
  • MP5 14 > 17
  • MP7 11 > 15
  • Mac-10 10 > 12
  • Minigun 10 > 12
  • Nerf Stryfe 40 > 45
  • P90 10 > 13
  • PPSH 11 > 14
  • Paintball 12 > 16
  • Plasma SMG 8 > 13 (2 pellet)
  • RPK 15 > 17
  • Rail Assault Rifle 12 > 15
  • Rusty M16 16 > 19
  • SCKORL-NS 13 > 16
  • SMG 12 > 15
  • Scar-H 14 > 19
  • Skorpion EVO 10 > 12
  • Sten 15 > 21
  • TechLMG 14 > 21
  • Thompson 12 > 15
  • Titan 10 > 15
  • Tomislav 10 > 12
  • UMP 13 > 18
  • X2.5 11 > 17

Semis:

  • .300 Kockout 75 > 85
  • Ambassador 25 > 35
  • Ball 25 > 30
  • Beretta 23 > 30
  • Blowgun 50 > 55
  • Bloxnite pistol 23 > 32
  • Bloxnite card 30 > 45
  • Bow 35 > 40
  • Crossbow 55 > 75
  • Deagle 25 > 35
  • Disk 35 > 45
  • G U N 22 > 25
  • Glock 19 17 > 26
  • Gun 23 > 30
  • Hello-K17 24 > 26
  • Kar98k 90 > 95
  • Kolibri 25 > 30
  • M1911 26 > 35
  • M412 REX 26 > 34
  • Musket 300 > 555
  • Nerf Jolt 100 > 101
  • Nerf Magnus 75 > 90
  • Pew Pew 15 > 20
  • Pew Pew Barrel 20 > 26
  • Pretty Mini-Pistol 22 > 24
  • Rifle Cannon 35 > 38
  • Silly Revolver 26 > 35
  • Space Gun 15 > 25
  • Springfield Rifle 75 > 90
  • Stick 26 > 35
  • T-Shirt Launcher 30 > 40
  • Water Pistol 15 > 20
  • Winchester Model 1894 75 > 80

Shotguns:

  • AA12 6 > 8
  • Airpod Shotty 11 > 17
  • Beeshot 12 > 15
  • Clockwork Shotgun 13 > 16
  • Double Barrel 10 > 17
  • Frontier Justice 11 > 17
  • Hazard 11 > 18
  • Quad Barrel 9 > 15
  • RailShotgun 9 > 13
  • Rescue Ranger 17 > 20
  • Sawed Off 11 > 16
  • Scattergun 8 > 12
  • Shopping Cart 8 > 12
  • Slayer’s Super Shotgun 13 > 19
  • Slingshot 12 > 15
  • Spas-12 8 > 12
  • Sten-12 9 > 8
  • Streetsweeper 7 > 10
  • Trench Shotgun 9 > 14
  • Tube Shotgun 10 > 15
  • Water Gun 10 > 12
  • Water Shotgun 9 > 13

Snipers:

  • AWP 101 > 150
  • BFG-50 200 > 300
  • Barret 50 cal. 175 > 200
  • Dragunov 35 > 55
  • GM6 101 > 125
  • Intervention 150 > 151
  • Lever Action 85 > 95
  • Railgun 101 > 250
  • SKV 36 > 40
  • TF2 Sniper 90 > 150

SPECIALS:

  • Armor Plate 60 > 75
  • Chocolate Bar 60 > 75
  • Flask Vest 35 > 45
  • Fire Vest 35 > 45
  • Claymore damage 100 > 200
  • Landmine damage 100 > 200
  • Caltrops 5 > 15
  • Poison Barbwires 30 > 45
  • Lego 100 > 300

OTHERS:

  • WarriorKit Armor 75 > 100
  • Juggernaut Armor 1550 > 1750
  • Cross 175 > 200
  • Juggernog 55 > 65
  • Madness bandage healing 50 > 65
  • Sword of Power health 15 > 80
  • Radio health 25 > 40
  • Madness health 250 > 325
  • Pillow health boost 45 > 90
  • Boxer Boxer Health boost 125 > 175
  • Kris Sword Health 15 > 25
  • Ban Hammer health boost 75 > 100
  • HammerAndChainsaw health boost 75 > 100
  • Chainsaw + Hammer and Chainsaw ability damage 3 > 4
  • Frostbrand melee 20 > 45
  • Frostbrand projectile 20 > 25
  • Raygun 11 > 13 (around there, explosion damage is weird)

V.24.1.0

NOTE THIS UPDATE HAD A TTK CHANGE ON ALL WEAPONS! MOST WEAPONS AND ITEMS HAS BEEN CHANGED. EXPECT SOME ITEMS TO BE OP AND SOME NOT, WE ARE GOING TO SLOWLY ROLL OUT BUFFS AND NERFDS DEPENDING ON THE FEEDBACK ON THAT ITEM. PLEASE USE THE SUGGESTION CHANNEL AS THIS IS IMPORTANT!

Added:

  • 2 new death animations
  • Made by: RookieIsRad and FilledOutField
  • Yellow Jar (SPECIALS) [Made by: 06Slide]
  • Hypothermic: Refrozen (Map Remake) [Made by: HeckoMiiJr, Retry_t, and acevaultt]
  • Ena has 2 animations [New one made by: glitchytree]
  • 857 (emote) [Made by: glitchytree]
  • ElementalHammer (Melee) [Made by: 06Slide and Animated by: HowsLifeJosh]
  • REPFAK (SPECIALS) [Made by: AkiraTacos77]
  • Ornaments Launcher (Weapons) [Made by: tomasx012] (this was made last year… im really slow at adding things)
  • C4 (SPECIALS) [Made by: 06Slide and EmilySillyDev]
  • Sticky Launcher (Weapon) [Made by: esCuba]
  • Dance (Emote) [Made by: monotonics]
  • Teddy Bear heal animation [Made by: ExternalKinetics]
  • Nuketown (map) [Made by: FilledOutField]
  • 2 New badges

Brought Back:

  • Sloth’s Sledgehammer (Melee)
  • Fist (Melee)
  • Mighty Sandwich (Melee) [Execution ability made by: HowsLifeJosh]

Nerfs:

  • Bonk ability time is lowered 8 > 4
  • Hot Coco healing cooldown increased 7.5 > 10
  • Frostbrand melee damage 45 > 25
  • Frostbrand burn damage 25 > 4
  • Frostbrand burn tick rate 2s > 0.5s
  • Frostbrand burn total ticks 7 > 6
  • Sten Damage 21 > 20
  • Grease Gun Damage 21 > 20
  • Tube Shotgun Damage 15 > 14
  • Lime Gun Spread 2 > 8
  • Ballistic Fists Damage 13 > 11
  • Hammer and Chainsaw health boost decreased +100 > +50
  • Gingerbread now takes 25% more damage when in use
  • Crouching now makes you move slower, quieter, and can’t jump
  • Holy Handgrenade cooldown increased 7 > 10
  • Dice now has Jump and Speed debuffs now
  • Lime Gun has recoil you have to manually control
  • Snowball launcher slows you down upon equipping
  • Holy Handgrenade cooldown increased 10 > 13
  • Madness health given from 225 > 200
  • Peppino health regen is much more slower 0.1 > 0.35
  • Peppino Main gun (the revolver) damage lowered 36 > 26
  • Peppino Shotgun damage lowered 12 > 8
  • Most fast hitting snipers now has manual recoil control

Buffs:

  • SOE Now has a fixed amount of hits before the shield dies instead of health
  • Ban Hammer Kill spree requirements lowered 5 > 4
  • VIP Kill spree requirements lowered 5 > 3
  • Bonk ability no longer locks inventory
  • Kitchen Gun Damage 26 > 35
  • Sword’s crit damage is more common now (25/100 chances)
  • VIP Chicken bucket healing 20 > 25
  • Crossbow spread 2 > 0
  • Rusty M16 Damage 19 > 20
  • Trench Shotgun Damage 14 > 15
  • PumpkinB0T has no walkspeed deduction
  • PumpkinB0T Damage 13 > 18
  • DP Spread 8.5 > 7.5
  • DP Damage 18 > 19
  • Hammer and Chainsaw & Chainsaw now has a 15% damage reduction when in range mode
  • Gingerbread man no longer takes self-damage when the effect ends
  • Gingerbread man buffs buffed a tiny bit
    • Walkspeed +10 > +12
    • JumpPower +10 > +12
  • Airdrop can now be collected faster 2s > 1.2s
  • Crouching makes you more lower now
  • Molotov cooldown decreased 12 > 8
  • Ball Spread decreased 12 > 4
  • Radio explosion damage increased
  • SnapNade now makes the player take more damage (25%) if exposed
  • Pyronade cooldown decreased 15 > 10
  • Pyronade fire radius is more bigger
  • Candella cooldown decreased 15 > 12
  • Snowball launcher damage slightly increased
  • DP walkspeed debuff decreased 5 > 3
  • Witches brew health increased 15 > 20
  • Witches brew cooldown decreased 13 > 10
  • Poison barbwires is more wider and now makes the person who touched it take more damage. (15% more damage taken)
  • If you run into your own trap, you will no longer activate it
  • Sword of Power slash ability damage increased 30 > 35
  • Flame Mine fire radius increased
  • Ban Hammer jump cooldown decreased 5 > 2.5
  • Ban Hammer will gain up to +1 speed each time you get a kill (max cap is +10 speed)
  • Candy Bowl speed and jump stats is increased by 1
  • Candy Bowl now gives +30 hp instead of +25
  • Barrett has no longer a bolt time cooldown
  • Prototype max charges is increased 200 > 300

Changes:

  • Gamepass and Badge melees now has the current melee system
  • Walking animation revereted
  • Lime Gun now shows bullets when shooting
  • Peppino’s Taunt window is now 0.5 seconds
  • i.e. You will be frozen for 0.5 seconds, but you will also get 0.5 seconds of invulnerability
  • Grenade can now be cooked (Will only be this for now, I want to test to see how good it is before I move on onto the other explosive throwables)
  • Reworked walkspeed + Jumpboost system (hopefully creates less bugs)
  • Train Station Reworked/Redesign
  • Lighting changed to future
  • Remodeled Juggernaut [Model and Animation by: Kaemi]
  • Titian recoil changed, you have to manually control it
  • Madness will no longer set your health to 300, any health boost will be applied to it.
  • Frost Bitten is changed into a night map

Fixes:

  • Attempted to fix airstrike breaking
  • Attempted to fix Fire Axe fire ability not working
  • Attempted to fix Knife and fireaxe animations being incorrect
  • Attempted to fix gift forever removing backpack (attempted to add fail-safe system if this never work)
  • Attempted to add a fail-safe system for cleaver
  • Attempted to fix Sword of Elements killing the user if the shield dies
  • Fixed hotdog not giving a walkspeed boost
  • Fixed Pillow not fully removing walkspeed when sleeping
  • Attempted to fix Kris Sword walkspeed bug
  • Attempted to fix Sword’s speed and jump bug
  • Fixed ban hammer music being out of sync
  • Fixed cleaver not having the current melee system
  • Fixed mini nuke, baton, and more being able to hurt players while being dead
  • Fixed melee walkspeed bug
  • Fixed collisions when the player is dead
  • Fixed collecting airdrops when dead
  • Attempted to fix having outline forever on juggernaut after dying
  • Peppino’s bullets no longer lags the server
  • Attempted to improve AIs performance

Removed:

  • Removed pizza face for now
  • Removed Wooden Neighborhood
  • Removed .300 Knockout
  • Removed Space Map

Game Icon Made By: FilledOutField

1 Like

V.24.1.1 Bug Fixes

Buffs:

  • Boxer Boxer pizza speed increased +2 > +4
  • Boxer Boxer pizza now increase jump height
  • Ornaments Launcher spread decreased 7 > 3
  • Ornaments Launcher damage increased 18 > 19

Nerfs:

  • Ban Hammer NPC Spawning cooldown increased 23 > 27
  • Ban Hammer Speed Up cooldown increased 10 > 12
  • Ban Hammer regen is more slower
  • Ban Hammer Kill spree increased 4 > 5
  • Ban Hammer NPCs now life a life time
  • Car is more slower +30 > +20
  • Car no longer stuns
  • Sword of element shield health lowered 25 > 20
  • Mighty Sandwich is more slower +7 > +5
  • Mighty Sandwich punches a bit more slower 0.4 > 0.45
  • Lever Action damage decreased 90 > 75
  • Ban Hammer jump ability cooldown increased 2.5 > 4
  • Sloth Health regen is more slower
  • Hammer throwing damage nerfed 15 > 12
  • Blast damage reduced

Fixed:

  • Fixed Spamton not having correct kill spree
  • Fixed stop sign C4
  • Attempted to fix gingerbread man effects on peppino
  • Attempted to fix Four Seasons spawns
  • Attempted to fix Construction Map spawns
  • Stop Sign ability now get destrotyed instead of falling through the world
  • Attempted to fix third person camera upon spawning
  • Fixed Katana ability not removing the speed after the ability ends
  • Fixed server stats
  • Fixed Spamton entering menu while in dialogue
  • Rotated peppino’s projectile
  • Attempted to add more map icons
  • Fixed Boxer Boxer speed bug
  • Attempted to fix torch speed bug
  • Fixed wall issues in toxic waste land
  • Fixed combining juggernaut with other things that can make the player really op
    • Items that are effected: Juggernaut, Sloth, Spamton, Peppino, Madness, Ban Hammer
  • Attempted to increase better server performance on AIs

Changes:

  • Changed up armor UI
  • Lowered some juggernaut music

Archived:

  • Kupol Spasinnya (map) [Issues with the map hitbox, makes items like molotov unseable]
2 Likes

V.24.1.2 Bug Fixes

Buffs:

  • Sword’s crit is more common
  • Reverted Sloth’s hammer orb damage

Nerfs:

  • Mighty Sandwich damage resistance lowered 35% > 20%
  • Mighty Sandwich Walkspeed boost +5 > +3
  • Peppino shotgun cooldown increased 5 > 6
  • Peppino Shotgun spread increased
  • Sloth hammer now shows your outline behind walls
  • Sloth hammer Hammer throw damage decreased (Direct Hit: 15 > 10) (Hammer Orb Damage 15 > 10)
  • Sloth hammer lighting strike damage decreased 15 > 10
  • Spamton kill spree increased 8 > 10

Fixes:

  • Fixed missing Rail Assault Rifle shooting noise
  • Fixed Yellow Jar making your screen yellow even if the effects ended
  • Attempted to fix Juggernaut INF UAV when dead
  • Attempted to fix users being stuck when executing with mighty sandwich and cleaver
  • Fixed barbwires not disappearing when killed
  • Attempted to fix dagger’s backpack glitch
  • Attempted to fix menu bug
  • Fixed collision on some items
  • Fixed Sword’s jump bug
  • Attempted to fix peppino + gingerbread man
  • Attempted to fix spamton ability
  • Attempted to fix cleaver and mighty sandwich execute being stuck
  • Fixed Warehouse map roof collision
  • Attempted to fix Sword of Element shield being able to be caught on fire
  • Attempted to fix sloth’s hammer and spamton not working at times

Removed:

  • Spamton from the store
1 Like

V.24.1.3 Bug Fix

Fixes:

  • Yellow jar not working
  • Fixed SOE switching elements bug (?)
  • Fixed Sword’s jump being removed
  • Spamton killing users when using the ability is hopefully fixed
  • Attempted to fix Doom Stick forever dead bug

100M VISITS !! Version 24.1.4

Gamepasses and Badges are now available for free for a limited time

  • Your fifth slot is enabled by default, and is randomized up until the point in which you pick something

Gamepasses are to be discounted

V.25.0.0

Adds:

  • New Death Animation [Made by: ExternalKinetics]
  • Pyromaniac (SPECIALS) [Box model made by: Kaemi] [Player Model made by: Luckarion_Halcyon]
  • Style Dance (Emote) [Made by: anthonys3th]
  • Python (Gun) [Made and Animated by: FilledOutField]
  • Sparkler (Emote)
  • Stun Stick (Melee) [Made by: culprits1]
  • Revolver (SPECIALS)
  • Flash Camera (SPECIALS)
  • 4 New Death animations [Made by: lj3q]
  • Chocolate Milk (Donation gamepass) (SPECIALS)
  • Cart (Donation gamepass) (SPECIALS)
  • Diet Water (Donation gamepass) (SPECIALS) [Animation made by: HectofiyHere]
  • Frost Mat (SPECIALS)
  • Quick Revive (SPECIALS) [Made by: FilledOutField]
  • Party! (Emote) [Made by: glitchytree]
  • Vulture Aid (SPECIALS) [Made by: FilledOutField]
  • Widow’s Water (SPECIALS) [Made by: FilledOutField]
  • C0R-3 Spaceship (Map) [Made by: Retry_t]
  • Crossroads Revamp (Map) [Made by: HectofiyHere, Nuketowo, and Syplon]
  • Finally the ability to unequip your gamepasses
  • You can now normally obtain minecraft blocks (although you have to kill people to keep using them)
  • Dizzyspire Brickbattle (Map)
  • The Adventures of Noob Boy (Map)
  • More ingame shops (you can now buy maps, or random funny events (More will come soon))

Old Items Added:

  • Impact Grenade (SPECIALS)
  • Spell Book (Has 3 Spells)
  • Rocket Launcher (Weapon)
  • Graffiti Bomb (Weapon)
  • Launcher (Weapon)
  • Direct Hit (Weapon)
  • Banana Gun (Weapon)
  • PummelerVC (Weapon)
  • M79 Grenade launcher (Weapon)
  • Chara’s Knife (SPECIALS)
  • Machete (Melee)

Buffs:

  • You can no longer kill caltrops
  • Caltrops cooldown decreased 45 > 20
  • Caltrops is now slightly invisible/ more harder to see
  • Airdrops are even more faster to get 1.2 > 0.85
  • Umbrella now has the option to either open or close
  • Grenade cooldown decreased 7 > 3
  • REPFAK can now collect health kits without enabling it (You can still heal)
  • REPFAK health limit is increased from 200 > 300
  • REPFAK heals the player faster
  • REPFAK activation is more faster
  • REPFAK starter heal amount increased 100 > 150
  • Pretty Mini-Pistol self-heal increased 10% > 20%
  • FunnyBadgeItem Impact Charge Damage increased 0 > 15
  • FunnyBadgeItem Dash/speed distance increased
  • Self Launching with rocket jumper is more higher now
  • You can self launch with sticky launcher
  • RPG Aoe radius is increased 16 studs > 18 studs
  • Snowball Launcher AOE Radius increased 10 studs > 12
  • Snowball Launcher self-launch is more higher
  • Radio Buffs:
  • Gas bombs cooldown decreased 10 > 5 (meaning you can blow up more of these bombs)
  • Gas bombs hitbox is now hidden
  • You can throw more gas bombs 6 > 8
  • Radio bomb self damage multiplier is removed
  • Touching your own Electric Shield after death shouldn’t shock you anymore
  • Pyronade throw speed increased
  • Hank-10 Reload decreased 1.5 > 1.05
  • Witches Brew Health boost increased +20 > +25
  • UAV can be used multiple times
  • UAV ping cooldown decreased 5 > 3
  • UAV ping amount increased 7 > 10
  • Juggernaut now has a aoe ability if fallen from a certain distance
  • Juggernaut walkspeed is now a set walkspeed (Meaning equipping the minigun doesn’t slow you down anymore)
  • Juggernaut can’t get blinded by any items that blinds players
  • VIP Scattergun damage 10 > 11
  • VIP Double jump is higher
  • VIP kill spree requirements lowered 3 > 2
  • VIP Chicken bucket cooldown decreased 20 > 12
  • Hammer And Chainsaw damage res when in rage mode increased 15% > 25%
  • Starter Chest Buffs (This will get reworked soon)
  • Blocks now have 125+ HP
  • Blocks no longer decay
  • Blocks will now passively regen if you use them instead of getting kills (3 second regen)
  • Bow now deals more damage (Fixed damage: 20)
  • Bow projectile is more faster
  • Bow now has multishot enchanted into it (I thought that was crossbows only…)
  • Collecting starter chest is more faster now (2 seconds now, idk what was the older collection time)

Nerfs:

  • Caltrops now has a lifespan of 60 seconds
  • Grenade Launcher damage nerfed (Value differs on distance)
  • Firework Launcher damage nerfed (Value differs on distance)
  • Flash Shield blind duration decreased 2.8 > 1.6
  • Snipers now has scope drag (aka your scope will sway if you move your mouse)
  • Snowball launcher has 65 ammo
  • Shumika Max Ammo lowered 250 > 60
  • Dragunov now has manual recoil control
  • Grenade Launcher Rate Of Fire decreased 0.3 > 0.45
  • Ban Hammer damage buff decreased 35 > 30
  • Ban Hammer Speed boost cap when killing someone nerfed +10 > +7
  • Radio Health boost decreased +50 > +25
  • Kris Sword Hitbox is more shorter
  • Kris Sword base damage 40 > 35
  • Sword Of Power grapple cooldown increased 4 > 8
  • Sword Of Power health boost decreased +80 > +50
  • Some/Most healthboost gamepass/badge items will no longer give you instant HP. (Basically if you equip a gamepass with +50 hp, you have to regen your health to get that)
  • Airstrike cooldown increased 18 > 25
  • Katana hidden ability damage decreased 40 > 30
  • Katana hidden ability walkspeed reduced +6 > +4
  • VIP kit scattergun max ammo decreased 250 > 100
  • Baton now gives a 33% damage taken multiplier when using the ability
  • Mouldy Pizza killspree requirements increased 3 > 4
  • Mouldy Pizza speedboost decreased +5 > +3
  • Both Mouldy and Suspicious Pizza has a -20% damage reduction (you take more damage)
  • Madness healthboost decreased +200 > +150 (300hp > 250hp)
  • Hank10 Damage decreased 16 > 13

Changes:

  • Juggernaut has an alert noise if someone has it

  • Spamton now has a alert noise if someone transforms

  • Redesigned Umbrella [Made by: BOBY3412356]

  • Radio music changed [Made by: REALCHEESECONTENT]

  • SRS99C Remodeled [Made by: Catzilla987]

  • Hank-10 Remodeled [Made by: FilledOutField]

  • TF2 Sniper Remodeled [Made by: FilledOutField]

  • SMG Remodeled [Made by: FilledOutField]

  • Sword Of Power Remodeled [Made by: HectofiyHere]

  • Pretty Mini-Pistol Remodeled [Made by: FilledOutField]

  • Assault Shield Remodeled [Made by: FilledOutField]

  • Sword Of Elements Remodeled [Made by: FilledOutField]

  • The Warp Map Remodeled [Made by: ArcticTheArcticFox and Zach_p0g]

  • Rooftops Map Remodeled [Made by: only1indigo, and toghill1]

  • You can now shoot through Kris Sword’s “Spawning” phase

  • Kris Sword Remodel [Made by: FilledOutField]

  • Big Iron Remodel [Made by: Culprits1]

  • Juggernaut model Remodel [Made by: Luckarion_Halcyon]

  • Fire Vest Remodel [Made by: HectofiyHere]

  • Shock Vest Remodel [Made by: syplon]

  • Juggernaut has a new walksound

  • Fire Vest Remodel [Made by: HectofiyHere]

  • Shock Vest Remodel [Made by: syplon]

  • Katana hidden ability model Remodel [Made by: FilledOutField]

  • Scattergun Remodel [Made by: Culprits1]

  • Torch Remodel [Made by: HectofiyHere]

  • Tomislav Remodel [Made by: HectofiyHere]

  • Remodel Guitar [Made by: FilledOutField]

  • Slightly Changed Nuketown [Made by: FilledOutField]

  • Redesigned and Reanimated Famas [Made by:fried_oreoss and Animated by: lj3q]

  • Famas now has lower ammo 30 > 25

  • Famas firing audio changed

  • Redesigned M16 [Made by: Nuketowo]

  • Reload speed increased 1.6 > 2.38

  • Reworked LMG

  • LMG model is reverted back to it’s older version

  • LMG is reanimated

  • LMG is now set in first person

  • LMG debuffs is lowered

  • LMG ROF increased

  • LMG damage nerfed 21 > 12

  • LMG Spread increased

  • LMG can now actually block bullets

  • Reworked Darksaber

  • Slower Attack Speed

  • Can hit multiple people

  • More Damage

  • REANIMATED [Made by: lj3q]

  • Each hit makes your swing faster (has a cap)

  • Staff Rework

  • Killing players/NPCs with staff will change them into a skeleton NPC

  • Removed the summon ability

  • Skeleton HP buffed 50 > 100

  • Skeletons no longer die

  • Staff AOE damage increased 15 > 20

  • Skeletons damage increased 5 > 12

Fixes:

  • Attempted to fix Sword of Element shield being able to be caught on fire
  • ATTEMPTED TO FIX CONSTRUCTION MAP SPAWNS AGAIN!!!
  • Fixed the players being stuck on a hat in train map
  • Fixed kill brick in beach

Removed:

  • Subspace Flame Mine
  • Floating Map Reborn
  • Emoteville
  • Clockwork Shotgun
  • ToxicWasteLand
  • Heck Taker
  • Revolver Blade

4 Likes

V.25.0.1

Buffs:

  • Vulture Aid ability should be more easier to see
  • Quick Revive regen time decreased 5 > 4 seconds
  • Widow’s Water now slows down whoever got it (-5 walkspeed for 3 seconds)
  • Starter Chest Buffs:
  • Bow has some what of a tigher spread
  • Sword has a speedboost increase (+2.5 walkspeed)

Nerfs:

  • Ban Hammer health boost +125 > +85 (You now have 185 hp instead of 225)
  • Madness sword (Dragon Blade) damage decreased 55 > 45

Fixes:

  • The warp spawn issues
  • C0R-3 Spaceship spawn issues
  • Direct Hit should now hurt players if you hit them directly (hopefully)
  • Hopefully fixed Vulture Aid ability staying even if the user dies
  • Other players/sources that is highlighted shouldn’t be removed anymore (hopefully)
  • Chocolate milk does not disble your inventory anymore
  • Attempted to improve ImpactFlame performance (it lags the game slightly when thrown)
  • Being able to equip and use your weapons when dead
  • Attempted to fix Starter Chest jumpboost bug
  • Fixed Hell Axe’s animation missing
  • Staff should now count as your kill if you kill someone

Changes:

  • Renamed Vaulture Aid to Vulture Aid (so silly)
  • Beartrap and Frost mat now anchors the players when they get trapped (Peppino users cant escape)
  • Beartrap escape promt finally tells you what to do
  • Sniper Scope glare transparency changed 0 > 0.65 (more easier to see people)
1 Like

V.25.0.2 Bug fixes

Not a lot but here

Fixes:

  • VIP kit keeping buffs (hopefully this removes all buffs except armor)
  • Widow’s water killing users if they get hit
  • UAV actually works

V.25.1.0

Adds:

  • Slops Sludgehammer (100 Robux Donation item)
    • Music by CheeseContent
    • Model by Catzilla
  • More Loading Screen Music
  • Razorbloom (SPECIALS)
  • New Camera (Gun)
  • Company Shimmy (Taunt)
  • New Airdrops
    • Basic Airdrops - All Guns and Melees in these crates [Made by: MagicHarbour, ExiledNeptunium, and AllNewL0ws]
    • Ban Hammer Airdrops [Made by: Hectofiy]
      • Drops killspree requirement down from 5 → 2
    • Sloth’s Sledgehammer Airdrops [Made by: Hectofiy]
      • Drops damage requirement down from 1000 → 350
    • Spamton Airdrops [Made by: Hectofiy]
      • Drops killspree requirement down from 10 → 4

Buffs:

  • Buffed Pokeball damage from 100 to 999990
    • I wish to ensure that they stay down.
  • Buffed Python damage from 35 to 40
  • M79 Grenade launcher bullet damage increased 20 > 35 (this is before the projectile blows up)
  • M79 Grenade launcher explosion damage increased (damage will vary on distance, but hopefully it does more damage)
  • Firework launcher damage increased (damage will vary on distance, but hopefully it does more damage)
  • Sniper’s Scope sway is reduced slightly
  • Madness Bandage healing increased 65 > 70
  • Madness Bandage cooldown decreased 10 > 7.5

Nerfs:

  • SKV now has manual recoil control
  • Warrior Kit DP damage decreased 19 > 17
  • Pizza face is a lot more easier to kill
    • Spawn waves dropped from 10 > 6
    • Health per wave dropped from 350 > 250
  • SOE Shield’s health is now damage dependent instead of hits (300 HP)
  • Pyromaniac tank’s health is now damage dependent instead of hits (1000 HP)
  • Sword Of Power AOE ability damage decreased 30 > 25
  • Frost mat should be a bit more easier to escape
  • Staff’s Skeletons can now decay it’s been about a minute or so
  • SOE shield ability will now go on cooldown if your shield goes down

Changes:

  • Holstered shields are now placed on your back, protecting you from damage

    • Shields give a speed and jump penalty while equipped or holstered
  • Reverted Snowball Launcher changes

  • Airdrops have been completely reworked

  • Remodeled Airdrop [Made by: HeckoMiiJr]

  • Remodeled FN Fal [Made by: HeckoMiiJr]

  • Remodeled G36C [Made by: HeckoMiiJr]

  • Remodeled MP5 [Made by: HeckoMiiJr]

  • Remodeled UMP [Made by: HeckoMiiJr]

  • Remodeled AWS [Made by: HeckoMiiJr]

  • Remodeled Minigun [Made by: HeckoMiiJr]

  • Changed Minigun’s name to “Laser Minigun”

  • Cat plushie model remodeled to a roblox gear

  • Remodeled the hammer for HammerAndChainsaw

  • Beach Ball now emits a pink highlight

  • Renamed Yellow Jar to Expired Lemonade

    • Remodeled Expired Lemonade
  • Assault Shield glass material changed to forcefield

  • C4 Model is set to a old roblox gear

  • Remodeled AWP [Made by: Syplon]

  • Gave AWP an inspect animation

Fixes:

  • SCARY no longer scares blocks (they’re so brave now….)
  • SOP and SOE can now be used even when not at full HP
  • Attempted to fix gingerbread man bug
  • Attempted to fix staff possessing inanimate objects

Removed:

1 Like

25.1.1:

Removals:

  • BeachBall is no longer highlighted while we figure out a better way to do it

Nerfs:

  • Slop’s Cannonball damage 300 > 200
  • Slop’s Cannonball no longer wallbangs
  • Sloths crate damage requirement 350 > 500
  • Spamton crate spree requirement 4 > 5
  • Ban Hammer crate spree requirement 2 > 3

Fixes:

  • Spamton is no longer in default crates
  • Slop’s Cannonball no longer fires when dead.
  • BeachBall no longer gives server-wide ESP
  • Airdrops now clear after 2 minutes (I forgor entirely about this)
1 Like

Finally a Hotfix.

HOT FIX

  • Fixed minecraft bow not working

  • Fixed most missing audios (which causes the gun to break)

  • Fixed Juggernauts weapon not working

  • Titian recoil fixed

  • Fixed ball not knocking players back

  • Fixed Slayer’s Super shotgun not doing self-knockback

  • Fixed Lever action rapid fire

  • Fixed Quad Shotgun reloading fast

  • Fixed Kar98k animations missing + sounds

  • Fixed Hazard not harming the user

  • Fixed life steal not healing the user

  • Fixed M1 Garand missing/ incorrect reload audio

  • Fixed beeshot ability not working

  • Fixed animation issues

  • Added back Nerf Magnus

  • Added back Spike Shield

  • Added back Chara’s Knife

  • Added back Flash Shield

  • Added back Hand Cannon

  • Added back Raygun

  • Added back Snowball Launcher

Buffs:

  • Raygun radius increased 5 > 7 (meaning people jumping will still get hit)
  • Raygun reload is more faster

ARCHIVED (won’t be seeen until rewrite or next update)

  • Ballastic Fists
  • Condiment Cannons
2 Likes

V.25.1.3 Hotfix

NOTICE Mobile controls will be fixed soon!

Raygun Radius decreased 7 > 5.5
Raygun ammo decreased 12 > 6
Snowball Launcher radius decreased 12 > 10
Snowball Launcher walkspeed debuff added back
Snowball Launcher damage decreased 32 > 30

Fixed Chara’s knife explosive bullets
Fixed Spike Shield explosive bullets
Fixed Flash Shield explosive bullets

Fixed Minecraft Bow

Made Chara’s knife and minecraft bow a instant shot weapon instead of a windup

1 Like