V.24.0.0
Credits: Andrés Guerrero, Packtion and AmyAcket for music!:
https://twitter.com/AndyL4nd
https://twitter.com/packtionzt
https://twitter.com/AmyAcket
NOTE THIS UPDATE HAD A TTK CHANGE ON ALL WEAPONS! MOST WEAPONS AND ITEMS HAS BEEN CHANGED. EXPECT SOME ITEMS TO BE OP AND SOME NOT, WE ARE GOING TO SLOWLY ROLL OUT BUFFS AND NERFDS DEPENDING ON THE FEEDBACK ON THAT ITEM. PLEASE USE THE SUGGESTION CHANNEL AS THIS IS IMPORTANT!
Added:
- Holy Handgrenade (SPECIALS) [Made by: Nuketowo]
- Camera Shake when you’re near by a explosion
- Molotov (SPECIALS)
- Condiment Cannons (Gun) [Made by: FieldOutFilled]
- Torture Dance (Emote) [Made by: anthonys3th]
- H2Obliterate (Gun) [Made by: HeckoMiiJr]
- MORE TAGS FROM GAMEPASSES AND BADGES YAY!!!
- Option to erease your kills and kill spree (in settings)
- Sniper scopes has glares when zoomed in
- Subspace Trip Mine (SPECIALS)
- Surge Mine (SPECIALS) [Made by: Syplon]
- Flame Mine (SPECIALS) [Made by: 06Slide]
- Pyronade (SPECIALS) [Made by: 06Slide]
- True Patriot Gun (Gun) [Made by: TheTimeHat]
- M82A2 (Gun) [Made by: TheTimeHat]
- LimeGun (Gun) [Made by: TheTimeHat]
- Added the ability to save your audio edit sounds
- SubFlameMine (SPECIALS) [Made by: 06Slide]
- Peppino (SPECIALS) [Made by: FilledOutField and NubiezzR] (exclusively a limited gamepass and airdrop item)
- Hey careful of opening the crate
- Explosion Animations (Most made by: lj3q)
- Burning Animation (Made by: FilledOutField)
- Shock Animations (Most made by: lj3q)
- Recall Watch (Special) [Made by: EmilySillyDev]
- Tarot Cards (SPECIALS) [Made by: 06Slide and Justinmod] (Gamepass)
Brought back:
- SpaceMap (Map) [Made by: funnykeghan]
- ToxicWasteLand (Map) [Made by: funnykeghan]
- SFOTH Dizzy (Map) [Made by: BlockBuilder508]
- DesertMap (Map) [Made by: funnykeghan]
- Death Animations
Nerfs:
- Spamton Nerf
- phonehitdamage (melee) = 60
- pipisexplosiondamage = 18
- pipisdirecthitdamage = 10
- heartpulseROMBdamage = 23
- worddamge = 10
- HP Reduced from 600 > 500
- Flash Shield will now stagger/ expose the player once the shield is shot enough
- Flash Shield speed reduced more when aiming a gun -6 > -8
- Life Steal healing
- KarambitReskinButWithAnAbility damage reduced to 25 when using the ability
- Pillow has a longer time of sleeping before health boost
- AA12 Ammo reduced to 12 > 8
- Health Kit healing reduced +100000000000 > +250
- Airstike cooldown is slightly bit longer
Buffs:
- Owner of gift now has a 50/50 chance of getting Pumpkin B0T or coal
- Pumpkin B0T walkspeed increased -6 > -3
- Water Shotgun Damage 9 > 11
- Minigun Spread decreased 20 > 17
- Spike Shield walkspeed increased -6 > -2
- KarambitReskinButWithAnAbility Speed increased 15 > 18
- Decoy now has melee decoys and can move to you
- Dice stats increased
- Minimum health increased from 21 > 75
- Increased Max Health, Speed, and JumpBoost
- Armor is now random (0-35)
- Dice can reroll stats on 2nd roll
- Titan spread 10 > 7
- Candela Projectile speed increased 35 > 49
- Posion Barbwires touched damage 15 > 30
- Posion Damage 5 > 8
- Spike Shield can prevent getting wall banged
- AA12 Spread 30 > 27
- Ban Hammer speed slightly increased
- Ban hammer melee 35 > 40
- PumpkinB0T ROF Increased 0.165 > 0.135
- Bloxnite Card spread 8 > 6.5
- The Pulverizer ability 30 > 55
- Chainsaw chargeup time decreased
- M16 spread 17 > 3
- M16 Damage 17 > 20
- Cookie Healing 25 > 30
- Hot Coco Healing 35 > 50
- Airstrike Kill Spree requirement lowered 6 > 4
Changes:
- Replaced Gang Stuff animation to a soccer ball emote
(Credit to Andrés Guerrero and Packtion for the music and permission)
- Electro Shield can only be placed once (Can be picked up if placed)
- Remodeled Minigun [Made by: 06Slide]
- Kitchen gun has a choice to be in third or first person for PC users only (PRESS G TO SWAP POV)
- Your avatar doesnt change unless you refresh it from settings
- Remodeled and Reanimated Juggernog [Made by: FieldOutFilled]
- Changed health and armor UI
- Now you have to wait 5 seconds to start healing if you don’t get hurt (this is more better than having a huge delay when healing (healing 1% HP for every .2 seconds))
- Saving kills will last from 2 > 5 minutes now
- Changed idle, walk, jump, fall, crouch idle, and crouch walk animation [Credit to: AllNewL0ws]
- Animation now follows on your walkspeed
Fixes:
- Fixed ban hammer speed ability slowing down
- Fixed WarriorKit Speed, Health, and Jump Boost effect being perm
- Did another attempt to improve game’s health
- Attempted to fix Dice extra gun bug
- Fixed dice sounds with doomstick
- Spectating player stats now updates live
- Fixed spamton not working on mobile
- Attempted to fix spike shield not blocking bullets when shot
- Attempted to fix Sword of Power grapple ability breaking on mobile
- Attempted to fix Sword’s speed and jump boost bug
- Attempted to improve melee’s hitboxes. (Gamepass and badge melees will be slowly implemented!)
Removed:
- Removed Jump Delay
- Removed radio gamepass
WEAPONS TTK UPDATE: (I hope I got all of the weapons… it’s a lot to remember and work on)
Automatic:
- ARX200 13 > 17
- AUG A1 12 > 15
- AUG A3 12 > 15
- AWS 15 > 17
- AK12 12 > 15
- AK47 13 > 17
- As Val 10 > 12
- Ballistic Fists 10 > 11
- Bread Basket 28 > 30
- CMMG Mutant 12 > 15
- CRF 12 > 15
- DP 13 > 18
- Death Machine 10 > 13
- FMG-9 10 > 12
- FN FAL 15 > 18
- Famas 11 > 14
- G36C 12 > 15
- Glockson 13 > 16
- Grease Gun 15 > 21
- Hank-10 11 > 16
- HK-21 12 > 16
- Jack’s Piece 12 > 15
- Kriss Vector 10 > 12
- Kriss-Pistol 10 > 12
- Life Steal 9 > 11
- LMG 16 > 21
- MP5 14 > 17
- MP7 11 > 15
- Mac-10 10 > 12
- Minigun 10 > 12
- Nerf Stryfe 40 > 45
- P90 10 > 13
- PPSH 11 > 14
- Paintball 12 > 16
- Plasma SMG 8 > 13 (2 pellet)
- RPK 15 > 17
- Rail Assault Rifle 12 > 15
- Rusty M16 16 > 19
- SCKORL-NS 13 > 16
- SMG 12 > 15
- Scar-H 14 > 19
- Skorpion EVO 10 > 12
- Sten 15 > 21
- TechLMG 14 > 21
- Thompson 12 > 15
- Titan 10 > 15
- Tomislav 10 > 12
- UMP 13 > 18
- X2.5 11 > 17
Semis:
- .300 Kockout 75 > 85
- Ambassador 25 > 35
- Ball 25 > 30
- Beretta 23 > 30
- Blowgun 50 > 55
- Bloxnite pistol 23 > 32
- Bloxnite card 30 > 45
- Bow 35 > 40
- Crossbow 55 > 75
- Deagle 25 > 35
- Disk 35 > 45
- G U N 22 > 25
- Glock 19 17 > 26
- Gun 23 > 30
- Hello-K17 24 > 26
- Kar98k 90 > 95
- Kolibri 25 > 30
- M1911 26 > 35
- M412 REX 26 > 34
- Musket 300 > 555
- Nerf Jolt 100 > 101
- Nerf Magnus 75 > 90
- Pew Pew 15 > 20
- Pew Pew Barrel 20 > 26
- Pretty Mini-Pistol 22 > 24
- Rifle Cannon 35 > 38
- Silly Revolver 26 > 35
- Space Gun 15 > 25
- Springfield Rifle 75 > 90
- Stick 26 > 35
- T-Shirt Launcher 30 > 40
- Water Pistol 15 > 20
- Winchester Model 1894 75 > 80
Shotguns:
- AA12 6 > 8
- Airpod Shotty 11 > 17
- Beeshot 12 > 15
- Clockwork Shotgun 13 > 16
- Double Barrel 10 > 17
- Frontier Justice 11 > 17
- Hazard 11 > 18
- Quad Barrel 9 > 15
- RailShotgun 9 > 13
- Rescue Ranger 17 > 20
- Sawed Off 11 > 16
- Scattergun 8 > 12
- Shopping Cart 8 > 12
- Slayer’s Super Shotgun 13 > 19
- Slingshot 12 > 15
- Spas-12 8 > 12
- Sten-12 9 > 8
- Streetsweeper 7 > 10
- Trench Shotgun 9 > 14
- Tube Shotgun 10 > 15
- Water Gun 10 > 12
- Water Shotgun 9 > 13
Snipers:
- AWP 101 > 150
- BFG-50 200 > 300
- Barret 50 cal. 175 > 200
- Dragunov 35 > 55
- GM6 101 > 125
- Intervention 150 > 151
- Lever Action 85 > 95
- Railgun 101 > 250
- SKV 36 > 40
- TF2 Sniper 90 > 150
SPECIALS:
- Armor Plate 60 > 75
- Chocolate Bar 60 > 75
- Flask Vest 35 > 45
- Fire Vest 35 > 45
- Claymore damage 100 > 200
- Landmine damage 100 > 200
- Caltrops 5 > 15
- Poison Barbwires 30 > 45
- Lego 100 > 300
OTHERS:
- WarriorKit Armor 75 > 100
- Juggernaut Armor 1550 > 1750
- Cross 175 > 200
- Juggernog 55 > 65
- Madness bandage healing 50 > 65
- Sword of Power health 15 > 80
- Radio health 25 > 40
- Madness health 250 > 325
- Pillow health boost 45 > 90
- Boxer Boxer Health boost 125 > 175
- Kris Sword Health 15 > 25
- Ban Hammer health boost 75 > 100
- HammerAndChainsaw health boost 75 > 100
- Chainsaw + Hammer and Chainsaw ability damage 3 > 4
- Frostbrand melee 20 > 45
- Frostbrand projectile 20 > 25
- Raygun 11 > 13 (around there, explosion damage is weird)
V.24.1.0
NOTE THIS UPDATE HAD A TTK CHANGE ON ALL WEAPONS! MOST WEAPONS AND ITEMS HAS BEEN CHANGED. EXPECT SOME ITEMS TO BE OP AND SOME NOT, WE ARE GOING TO SLOWLY ROLL OUT BUFFS AND NERFDS DEPENDING ON THE FEEDBACK ON THAT ITEM. PLEASE USE THE SUGGESTION CHANNEL AS THIS IS IMPORTANT!
Added:
- 2 new death animations
- Made by: RookieIsRad and FilledOutField
- Yellow Jar (SPECIALS) [Made by: 06Slide]
- Hypothermic: Refrozen (Map Remake) [Made by: HeckoMiiJr, Retry_t, and acevaultt]
- Ena has 2 animations [New one made by: glitchytree]
- 857 (emote) [Made by: glitchytree]
- ElementalHammer (Melee) [Made by: 06Slide and Animated by: HowsLifeJosh]
- REPFAK (SPECIALS) [Made by: AkiraTacos77]
- Ornaments Launcher (Weapons) [Made by: tomasx012] (this was made last year… im really slow at adding things)
- C4 (SPECIALS) [Made by: 06Slide and EmilySillyDev]
- Sticky Launcher (Weapon) [Made by: esCuba]
- Dance (Emote) [Made by: monotonics]
- Teddy Bear heal animation [Made by: ExternalKinetics]
- Nuketown (map) [Made by: FilledOutField]
- 2 New badges
Brought Back:
- Sloth’s Sledgehammer (Melee)
- Fist (Melee)
- Mighty Sandwich (Melee) [Execution ability made by: HowsLifeJosh]
Nerfs:
- Bonk ability time is lowered 8 > 4
- Hot Coco healing cooldown increased 7.5 > 10
- Frostbrand melee damage 45 > 25
- Frostbrand burn damage 25 > 4
- Frostbrand burn tick rate 2s > 0.5s
- Frostbrand burn total ticks 7 > 6
- Sten Damage 21 > 20
- Grease Gun Damage 21 > 20
- Tube Shotgun Damage 15 > 14
- Lime Gun Spread 2 > 8
- Ballistic Fists Damage 13 > 11
- Hammer and Chainsaw health boost decreased +100 > +50
- Gingerbread now takes 25% more damage when in use
- Crouching now makes you move slower, quieter, and can’t jump
- Holy Handgrenade cooldown increased 7 > 10
- Dice now has Jump and Speed debuffs now
- Lime Gun has recoil you have to manually control
- Snowball launcher slows you down upon equipping
- Holy Handgrenade cooldown increased 10 > 13
- Madness health given from 225 > 200
- Peppino health regen is much more slower 0.1 > 0.35
- Peppino Main gun (the revolver) damage lowered 36 > 26
- Peppino Shotgun damage lowered 12 > 8
- Most fast hitting snipers now has manual recoil control
Buffs:
- SOE Now has a fixed amount of hits before the shield dies instead of health
- Ban Hammer Kill spree requirements lowered 5 > 4
- VIP Kill spree requirements lowered 5 > 3
- Bonk ability no longer locks inventory
- Kitchen Gun Damage 26 > 35
- Sword’s crit damage is more common now (25/100 chances)
- VIP Chicken bucket healing 20 > 25
- Crossbow spread 2 > 0
- Rusty M16 Damage 19 > 20
- Trench Shotgun Damage 14 > 15
- PumpkinB0T has no walkspeed deduction
- PumpkinB0T Damage 13 > 18
- DP Spread 8.5 > 7.5
- DP Damage 18 > 19
- Hammer and Chainsaw & Chainsaw now has a 15% damage reduction when in range mode
- Gingerbread man no longer takes self-damage when the effect ends
- Gingerbread man buffs buffed a tiny bit
- Walkspeed +10 > +12
- JumpPower +10 > +12
- Airdrop can now be collected faster 2s > 1.2s
- Crouching makes you more lower now
- Molotov cooldown decreased 12 > 8
- Ball Spread decreased 12 > 4
- Radio explosion damage increased
- SnapNade now makes the player take more damage (25%) if exposed
- Pyronade cooldown decreased 15 > 10
- Pyronade fire radius is more bigger
- Candella cooldown decreased 15 > 12
- Snowball launcher damage slightly increased
- DP walkspeed debuff decreased 5 > 3
- Witches brew health increased 15 > 20
- Witches brew cooldown decreased 13 > 10
- Poison barbwires is more wider and now makes the person who touched it take more damage. (15% more damage taken)
- If you run into your own trap, you will no longer activate it
- Sword of Power slash ability damage increased 30 > 35
- Flame Mine fire radius increased
- Ban Hammer jump cooldown decreased 5 > 2.5
- Ban Hammer will gain up to +1 speed each time you get a kill (max cap is +10 speed)
- Candy Bowl speed and jump stats is increased by 1
- Candy Bowl now gives +30 hp instead of +25
- Barrett has no longer a bolt time cooldown
- Prototype max charges is increased 200 > 300
Changes:
- Gamepass and Badge melees now has the current melee system
- Walking animation revereted
- Lime Gun now shows bullets when shooting
- Peppino’s Taunt window is now 0.5 seconds
- i.e. You will be frozen for 0.5 seconds, but you will also get 0.5 seconds of invulnerability
- Grenade can now be cooked (Will only be this for now, I want to test to see how good it is before I move on onto the other explosive throwables)
- Reworked walkspeed + Jumpboost system (hopefully creates less bugs)
- Train Station Reworked/Redesign
- Lighting changed to future
- Remodeled Juggernaut [Model and Animation by: Kaemi]
- Titian recoil changed, you have to manually control it
- Madness will no longer set your health to 300, any health boost will be applied to it.
- Frost Bitten is changed into a night map
Fixes:
- Attempted to fix airstrike breaking
- Attempted to fix Fire Axe fire ability not working
- Attempted to fix Knife and fireaxe animations being incorrect
- Attempted to fix gift forever removing backpack (attempted to add fail-safe system if this never work)
- Attempted to add a fail-safe system for cleaver
- Attempted to fix Sword of Elements killing the user if the shield dies
- Fixed hotdog not giving a walkspeed boost
- Fixed Pillow not fully removing walkspeed when sleeping
- Attempted to fix Kris Sword walkspeed bug
- Attempted to fix Sword’s speed and jump bug
- Fixed ban hammer music being out of sync
- Fixed cleaver not having the current melee system
- Fixed mini nuke, baton, and more being able to hurt players while being dead
- Fixed melee walkspeed bug
- Fixed collisions when the player is dead
- Fixed collecting airdrops when dead
- Attempted to fix having outline forever on juggernaut after dying
- Peppino’s bullets no longer lags the server
- Attempted to improve AIs performance
Removed:
- Removed pizza face for now
- Removed Wooden Neighborhood
- Removed .300 Knockout
- Removed Space Map
Game Icon Made By: FilledOutField