If you’ve played a TD game before, this will make it easier, it shows how far the tower can hit a enemy. I can’t find a solution if there isn’t one I can think of or find one because it isn’t asked.
The reason I asked is because you gave us almost no information about what you were trying to do. The reason there are a list of items to tell people about when you originally typed this post are so you can pass that information to us so we can help. No information = no help.
What do you want to achieve? Keep it simple and clear!
What is the issue? Include screenshots / videos if possible!
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Now that you’ve explained it’s for a tower defense game maybe someone can help you out.
You still haven’t answered the questions I asked in my post:
What are the CurrentLevel and Levels variables assigned to? Give us a screenshot of your Explorer window showing how the Script parents and children like CurrentLevel and Levels are assigned.
What exactly are you using for CurrentValue.Value? A NumberValue, an IntValue, an ObjectValue, etc?
They seem self explanatory to me. CurrentLevel is a Int, CurentTaret is a object, Reloading is a non functional bool, and all stats for each level are numbers.