I absolutely love the new Studio AI.
Will there be an option for developers to be able to set it, or is it the user’s choice what they pay with? If developer set, can there be an option to make the payment method user choice, and not equivalent to the other? (For example, maybe a game that costs 500 robux but if you pay in real money 10 dollars)
Out of all the anouncements : Communities is something that I’m REALLY excited about. The comeback of Forums in a different execution is an addition that really has me ecastic.
Yes, there is Discord, but imagine now being able to interact with your community in a more tight-knit circle (and more importantly, ON the WEBSITE).
Coming in 2024 too? I’m pleasantly surprised.
Well, almost everything looks fine… I guess…
I’m glad parties are finally getting added, they’ll probably never be used by most people, due to the fact that discord… exists
Groups turning into communities and forums coming back is awesome!
STT will probably be used to hilarious effect… (and probably some genuinely unique gameplay mechanics)
FINALLY OCCLUSION CULLING
IT’S BEEN SO LONG!!
Yay we’ll be able to publish music on roblox!!
Now for the yelling
ROBLOX JUST STOP WITH THE AI STUFF ALREADY NOBODY CARES
Also what is the reasoning for using USD for paid access games? Like what
I Just want the South America servers, been waiting since RDC 21
You still haven’t fixed the translator portal. There is a link claiming you’re planning to add better controls for this stuff and yet it’s not on the roadmap and it’s been sitting around like this for almost an entire year.
I see no way to tell if a game is actively listening to you. While this may change closer to/at release time, currently it looks like this is just a way for games to log what people are saying and generally invade privacy.
Hopefully you have permission to be using whatever content is in the AI models, and I REALLY hope that if this is based on user content that you actually asked for permission instead of silently slipping it into the ToU without openly stating it.
That would be cool if I had a way to see all the games I have bought
User inventory no longer showing games with purchased access (SIX AND A HALF YEARS SINCE THIS BUG FIRST APPEARED AND IT STILL HASN’T BEEN FIXED - Funny how you care more about taking peoples money than actually letting them see what they spent it on to begin with.)
Imagine running out of ideas to the point where you need to outright rerelease an old feature and claim it’s new.
Again, this feature already existed ages ago, and even still exists to this day. You’re not even rereleasing anything here you’re just updating an old abandoned feature barely anyone used. It’s literally right there right now!
Only difference is now it’s going to have voice chat support and…that’s literally the only difference. Everything else that can be done in that can already be done right now.
And still to this day nobody can make anything over 5 seconds public, after over 2 years and slowly counting. It was only until very recently anyone could make anything public at all. You’d think the station would stop sending out trains when they all keep piling up at the same giant crash point.
Text to speech? FINALLY, I have been asking for this!
Also, will you make your RDC sessions available online?
The Distrokid thing is a godsend. You have no idea how long I’ve been waiting for this moment.
It does go* beyond the scope of what Roblox is and shouldn’t replace core game development separate from the platform. Should debate that Roblox is a platform and not a goto game engine for larger projects but not hinder progress for new features to experiment with simple ideas quickly by typing in a few sentences and try more performance hungry concepts if these changes improves management of resources.
On this point specifically, not a theoretically bad idea but who would even spend these sums of money to purchase clearly inferior roblox games than Steam games. Call roblox games good all you want but its undeniable that steam games for these prices are clearly superior in most (if not all) metrics available. Even quite a few AAA games are actually not good deals for these prices too.
Big corporations are getting way too comfortable with people expecting to just give them large sums of money just like that.
I think the platform can compete with some Steam games (shameless plug for my game here…).
But I agree that it would be absurd for someone to spend that amount of money on a Roblox game. I think a massive factor is that experiences have to stream content which means if you try to get your experience looking AAA, then you’re going to have long download times (or be stuck running around with textureless meshes for a few seconds).
While many of the updates recently have been great (including some of the announced things above), there’s still a lot that has been on the community’s waiting list for years. Every time a texture feature comes out, everyone asks when we’ll get emission maps, for example.
I have to agree with you… not that I even play Steam games… but these prices are heavy.
I don’t know who would ever use these… BUT… I am glad that the option is there… which is a good thing.
Guess it can be used for highly premium games… or even championship participation versions of a usually free Roblox game. That is worthwhile having as an option.
As a person from South Africa … $50 is equal to a weeks wages/groceries for the middle to poorer class.
I can imagine the reaction of a parents child asking them for R900 rand to play a SINGLE game !!
But for the competitive players in championships - I guess it’s useful there.
Oh my god, this is the best thing we’ve seen for around a year or two.
EVERYTHING SEEMS CRAZY GOOD
except for Shopify x roblox collarb, all the “game passes in your face games” are going to the next level
This is massive—though I would be interested to see how well 700-player servers would go even with 41.4 GB of memory (at full capacity). Anywho, I’m surprised how generous Roblox has been with memory here.
I think your project looks actually really good. Good job on it! But yeah 90%~ of roblox has no chance of competing with even a lot of steam indies. I’m not sure what roblox is exactly expecting. The shares should have been scaled around way lower numbers.
Yeah 100%. I don’t think it should mater how rich or poor a country is for people to universally determine that something is just not worth it. Its a good idea but the revenue share scaling should be around WAY lower numbers and not for 50+ usd.
In Roblox’s defence… I did use the high end value… as there is also the $10 premium (R180 rand here) … and not so much if you think of it (comparison = 8 loaves of bread).
So yeah… I believe … many will use the Lowest $10 premium value for their games.
I would love to see who uses $50 for their games… the mega games, the greedy or plain insane ?
Uh…I hope there are no bugs
Are there any plans to update Roblox Studio UI, etc.?
in the livestream itself they talked about ai for over 10 minutes
they expect us to be hyped over the assistant and generative models, when all its doing is promoting the use of unhealthy shortcuts, especially for beginners. Development takes time and commitment, you can’t just ai prompt your way to the top. The only reason roblox is trying anything with ai is so they can jump on the trend, since every other business is doing the same crap