I am finding ways how to make a realistic low poly tree all the tutorials I found in youtube
I end up having over 100k tris in my model but I have seen some models like these:
Find the texture with branches and leaves together with blank background
Create a plane and give it a curved shape and then UV map it with the texture
Create a trunk part export both Leaves and trunk in .fbx format
Now place the trunk part in Studio and the Leave part you made earlier change it transparency to 0.1 there you go now place the leaves in the shape as you like