Hi! I want my game to be unique, and I don’t wanna make the ocean in my game the roblox terrain water, or a giant blue tarp. Is there an alternative, like mesh deformation, and PBRs that I could use in combination to create realistic waves and water?
Try Skinned MeshParts, its only 1 part so it shouldn’t be laggy, unless you have a boat or part on-top.
Read this article it has allot of info about them: