Realistic, redesigned water

Hi! I want my game to be unique, and I don’t wanna make the ocean in my game the roblox terrain water, or a giant blue tarp. Is there an alternative, like mesh deformation, and PBRs that I could use in combination to create realistic waves and water?

Give this post a read, it also contains place files and explanations and everything you need… good luck:


Try Skinned MeshParts, its only 1 part so it shouldn’t be laggy, unless you have a boat or part on-top.
Read this article it has allot of info about them:

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