Exactly 6 hours and 3 minutes ago—after my Roblox App and Roblox Studio updated on my Mac—I noticed neon started noticeably bleeding more. I’m not even referring to neon glow. Neon parts with no glow whatsoever are nonetheless bleeding
The above truss looks detailed when viewed up-close
From this distance it’s starting to succumb to the sky
Now it just doesn’t exist. a 30-or-so stud distance has rendered the truss specks on the screen.
As you can imagine, this is horrible for my experience, as objects not too far in the distance are disappearing, text is becoming unreadable, and the game is looking like jelly
Expected behavior
If this were functioning correctly again, non-glowing neon parts wouldn’t render like blobs
Here’s how it looked before the change: