Hello, we are currently looking for another Animator who can create some First Person Shooter Animations. You will be assigned a Pre-Rigged Model that you can put in Blender.
For each weapon you will have to complete a set of animations, these animations are:
Draw (Take out Weapon)
Idle (This is the main starting and finishing Frame.)
Reload
Reload Empty (Reload then pull the bolt back)
Shoot Hip (Lots of Recoil)
Shoot ADS (Not much recoil)
Inspect (Inspect the weapon)
Payment
We are happy to pay Robux or Cash via Paypal. We are willing to pay 5,000 Robux or 17.50 USD for each Weapon.
Animation Examples / Standard
These are some Examples of the quality we will be expecting.
What I mean is, the only animations I believe would be hard is:
Reload
Reload Empty
Inspect
The rest are pretty straight forward.
Idle is only 1 keyframe. I’ve scripted the game to do the actual bobbing, This Idle keyframe is just for you to start and finish the reload animations etc
Shoot is basically just moving the bolt back and then moving it forward again and maybe a bit of recoil
The guy who made those animations I showcased is still working with us but we have a lot of guns and it would be easier if we had someone else working on it too