so right now I can combine both pattern, even though it’s useless and make it less readable, but now I can do it like “Hello {Name}, you are a ?”?
It depends on how you use it, but yeah.
You could make use of the fact that PlaceholderAPI’s placeholders are dynamic and can be change from within in-game, so theoretically u could do
and use it later forthis;
which would result in
Alternatively you can look for which placeholders are there by default in the format function, which includes more stuff such as a d6 (papi_dice), d20 (papi_d20), d100 (papi_randomnumber), etc.
but yeah, i understand where the ‘useless’ part comes from.
Hello everyone in the thread (who still follow this system for some reason)!
I have updated Redefine:A with a few new updates, so I’ll just give a general view over the new stuff.
- Redefine:A’s UI is no longer hard-coded. In fact, you can now use themes to change how the system works entirely!
- Better default banning system! (which honestly, makes the
env:RegisterCommand()
function actually worthwhile. - New misc. module;
env.DiscordEmbedder
- Shared functions now load after user-provided ones.
There are much more changes, but you can only see them in the Discord Server, which I’d appreciate if you join.
For the nerds;
Side notes;
You may have noticed that Redefine:A has been taken off entirely from the Creator Marketplace. It is not by error. In fact, you can only blame Roblox for that. actually, the whole reason for it was because the loader has a require() in it, which is a stupid reason to take the module down…
Starting from Build 121, the only way(s) to get the loader is to either get it from the discord server, or by getting it directly from the GitHub Releases page.
This is a bit embarresing to post 8 months later, but I got a bit of a break from College and stuff so I took advantage of it to work on the admin after a certain lad begged for it to happen in my DMs.
I just released one of R:A’s biggest updates since the UI fragmenting, but generally there’s new stuff that might be worth checking out for people who want to have a powerful system in their hands.
- Added Onboarding - Setup missing settings per version update with ease.
- Added !settings - You can now modify settings in real time.
- Added client-sided commands - You can now make commands to be ran on the client-side!
- Some other changes to the backend to make the system faster and stuff idk I couldn’t keep track because of college and stuff.
Anyways I won’t really bother with the outro thing so;
Discord Server Plug (join it frfr)
Latest Commit
Get loader/module here
Can you tell me why I should use this? Like, this is nice and all, but there’s stuff like:
All of them are great admin systems, and each has it’s own advantage.
R:A’s main point is customization and the general developer-first environment. You can change every single aspect of the system within the admin without the need of forking the module and still keep getting auto-updates.
Along with that, you can add ‘functions’ that are basically like Cmdr hooks - You can modify entire commands before they are run, you can :Connect()
to when commands are being run and change them in real time, or just use the system as it comes out of the box.
I never really used Nexus so I can’t really speak regarding it.
more yap
Basic Admin Essentials and Exe are more User-Oriented than developer-oriented. In fact, Basic Admin Essentials has already closed off its’ source code entirely, and Exe has plans of it’s own to close off it’s source as well.
Cmdr is very developer-oriented, but the more you look into its’ documentation, the harder it is to grasp everything the system really has to offer.
Basically; it’s up to the developers to choose what they want to use. I personally make my own system based on what it’s community picks and suggests while also trying to modernize the system as much as I can. You would see me mention people who I took suggestions and direct contributions from in the update logs.