As a Roblox developer it is currently Inconvenient to create Region3 values.
Region3’s only two properties are size and CFrame [1], so it would make sense for me to be able to create a region 3 using these two values? It’s annoying having to convert a part into two Vector3’s representing opposite corners when it’s just going to revert them right back to a size and position. It’s not difficult, just needlessly inconvenient
[1] - It’s odd that regions even have CFrame instead of position, given region3’s are inable to have any kind of rotation to begin with.