Reimagining Battlegrounds!

WARNING!!! THIS PROJECT HAS BEEN ABANDONED. DO NOT RESPOND TO POST. THANK YOU ALL!

EVERY. SINGLE. ONE. IS. THE. SAME.!!!

The Format

4 M1s.
Downsmash and Uptilt
4 Skills.
Characters from anime.
Wall Combos.
Dashing

Only these do a extremely good job at the Battlegrounds genre:

Games

Ultimate Battlegrounds - Roblox
[TEN SHADOWS] Jujutsu Shenanigans - Roblox
Legends Battlegrounds - Roblox

And here is my game (Which currently IS pretty similar because I’m currently 4 months into (Actually) learning Scripting, Animating, Etc…) and I’m just trying to build a foundation.

Definitive Battlegrounds

Now, The Real Questions:

Questions
  1. What Do you Like and Dislike About The Game
Examples

“I like the Ui!”
“I hate the clunky feel of the dashing”
“WHAT THE HELL ARE THESE M1S SO EW GARBAGE LOL”

  1. Ideas For Making Game Unique
Examples

“Add this sort of combat system!”
“You know elden ring? Add Counterattacks bro”
“DMZ Like MW3”

3. How Do I Make Destruction Physics(LOL, Please Help)

Thanks for reading this silly little post!

3 Likes

Well, A simple idea is to create a model with the destruction AKA just like in TSB, the rocks lift up off the ground, just like that. Now write a script that whenever the action happens, copy and paste that model a lil below, then tween up the model, the rocks that are near the center, the first. Make sure to change color and material according to the destroying object.

2 Likes

nah like jujutsu shenanigans destruction, Using voxeldestruction yk

VoxBreaker module VoxBreaker | An OOP Voxel Destruction module - #142 by RaterixRGL

try getting things from soulshatters/utpr/kobk (they’re all slightly better clones of eachother) as those were made or based off things that were made before fighting games got stale

Could you make it public again? I was going to play it but didn’t have time and now it is private.

Ah sorry, this is an abandoned projecct and i wont be working on it.
Thank you for your effort however!