Client Difference Log
API Changes
Added Property bool LuaSourceContainer.IsDifferentFromFileSystem {RobloxSecurity} [NotReplicated] [NotScriptable]
Added Function void StudioService:AnimationIdSelected(int64 id) {RobloxScriptSecurity}
Added Event StudioService.OnImportFromRoblox() {RobloxScriptSecurity}
Added EnumItem LanguagePreference.Korean : 3
Changed the parameters of Function ScriptDebugger:GetGlobals
from: ()
to: (int stackFrame = 0)
Changed the security of Property Player.DisplayName
from: {RobloxScriptSecurity}
to: {None}
Removed Property ModuleScript.CoreScriptModified
Removed Function ThirdPartyUserService:GetUserDisplayName
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This is super minimal, but the inability to deselect the select tool has always been so annoying. Thank you for this.
Also, settings for video recording (GameSettings.VideoRecording
). Too bad it’s roblox script security locked, but maybe it won’t be in the future. Or it could just be a boolean to check video recording is enabled.
DepthOfFieldEffect
is going to be fun to use, especially. Lots of options to make more realistic scenes, especially with knowledge of atmospheres coming in the future.
Much needed, always hated having to remember to enable Active to ensure the Camera wouldn’t also scroll.
Also, I mostly use black scrollbars so this is helpful for me.
This is now live.
You can see the full list of fixes to the Lua Draggers Beta which are now live here: Say hello to the new Lua dragger (Beta) - #193 by tnavarts
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