Please note: There were no release notes for 510. This picks back up 511 linked below.
44 Likes
Client Difference Log
API Changes
Added Class CrossDMScriptChangeListener : Instance [NotCreatable] [Service] [NotReplicated]
Added Function void CrossDMScriptChangeListener:StartWatchingScript(string scriptRef, int debuggerConnectionId) {RobloxScriptSecurity}
Added Event CrossDMScriptChangeListener.GuidNameChanged(string guid, string fullName) {RobloxScriptSecurity}
Added Class LocalDebuggerConnection : DebuggerConnection [NotCreatable] [NotReplicated]
Added Function bool DebuggerUIService:IsConnectionForPlayDataModel(int debuggerConnectionId) {RobloxScriptSecurity}
Changed the read permissions of Property UserGameSettings.VignetteEnabled
from: {RobloxScriptSecurity}
to: {None}
Changed the parameters of Event TeleportService.TeleportInitFailed
from: (Instance player, Enum.TeleportResult teleportResult, string errorMessage)
to: (Instance player, Enum.TeleportResult teleportResult, string errorMessage, int64 placeId, Instance teleportOptions)
Removed Tags [Hidden] [NotReplicated] from Property UserGameSettings.VignetteEnabled
(Click here for a syntax highlighted version!)
11 Likes
(if TeleportService update, hoping for other features like disabling the notification)
Really thankful for this one. Don’t need to rely on the ViewportFrame method to make simple highlights anymore and I have a lot of use cases where object highlighting would come really handy.
47 Likes
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