Hey creators!
Release Notes for 652 are now live Happy creating!
Nice: no more 5fps when spamming output log every frame.
Thanks
Probably not a typo because it’s technically somewhat interchangeable - service members are just functions that receive the service itself as the first argument. So the following two calls are identical:
DataStoreService:GetDataStore("MyStore")
DataStoreService.GetDataStore(DataStoreService, "MyStore")
Not mentioned in these release notes: they added a property to BasePart
named CanAudioCollide
. I imagine that’ll be nice once it’s enabled.
Sounds exciting if it is what I think it is
I cannot wait to see what it turns out to be.
This is an existing option on Studio Settings called eager bulk execution that forces the render pipeline to finish as much as possible. This is a studio-only thing as far as I can tell.