Release Notes for 652

Hey creators!

Release Notes for 652 are now live :slight_smile: Happy creating!

39 Likes


Very cool, did you mean : instead of . though

7 Likes

Nice: no more 5fps when spamming output log every frame.

Thanks

3 Likes

Probably not a typo because it’s technically somewhat interchangeable - service members are just functions that receive the service itself as the first argument. So the following two calls are identical:

DataStoreService:GetDataStore("MyStore")
DataStoreService.GetDataStore(DataStoreService, "MyStore")

3 Likes

Not mentioned in these release notes: they added a property to BasePart named CanAudioCollide. I imagine that’ll be nice once it’s enabled.

24 Likes

Sounds exciting if it is what I think it is :eyes:

7 Likes

I cannot wait to see what it turns out to be. :face_with_peeking_eye:

5 Likes


?

6 Likes

This is an existing option on Studio Settings called eager bulk execution that forces the render pipeline to finish as much as possible. This is a studio-only thing as far as I can tell.

2 Likes

This is some great stuff, very well done to the amazing and talented people at Roblox working behind the scenes to bring us all these new features. They deserve way more recognition and appreciation than they are given. I see from the documentation that there are other exciting things to come in the future too, looking forward to it!

waiting for CanParticlesCollide

10 Likes

I was just casually browsing the changelog and noticed some interesting methods in AssetService (CreateAssetAsync and CreateAssetVersionAsync).

if this is meant to be developer usable and not a mistagged method, i wonder what this could be for.

1 Like

They’re how plugins commit Editable content back to assets. TL;DR: They’re the APIs that unlock plugins creating new mesh / image assets.

3 Likes

(i hope its prompt guarded).

if thats so this is one of the greatest api additions in a while, thanks so much for this.

The call doesn’t prompt every time, but it is guarded by the plugin permission system, so you get a prompt to grant a plugin permission to do asset publishing the first time it tries to use the API.

Was added in 649 but got “enabled” shortly before this release. Is there an ETA on when more information will be added to these new Stats properties on the documentation site?

3 Likes

a lot of them are self-explanatory from the names, but for the people who still want the documentation, i’ll write a PR tomorrow to the creator docs for some of them (the ones i can write documentation for).

1 Like