Hey creators! Here are the release notes for 657!
can’t wait to use the new string requires
When can Plugins open the color picker?
And is the Roblox storybook gone yet?
I’m excited for the new Decal.TextureContent property! Also cannot wait for EditableImage/EditableMesh replication to be announced.
Turns out that wasn’t a very long wait!
I say revert this before it even goes live.
Its nice but moderation should be done on the person who has uploaded the asset, not the person who owns it
TL;DR: We’re gradually migrating all of the asset reference properties from string → Content type.
This lets us reference content in more ways going forwards (the content property can reference a cloud asset, a WIP editable object in the place, or any number of other potential future sources such as a file on your disk)
Previously the only tool we had to work with was asset protocol formatting such as rbxthumb://
which was not scalable and semantically poor for tooling to interact with.
This doesn’t mean that rbxthumb://
will be removed, right? It’s currently the only reliable way for Players to set Custom Images without the Image asset id and not the decal asset id. Now that we have spoofed asset ids, incrementing to find images isn’t possible anymore so I hope this protocol remains intact or we receive something that supersedes it that can give Players the ability to enter their own Decal ids that get converted to the Image one automatically. This is used for numerous features like customization game passes and the like. In a game I work on, we use rbxthumb://
to retrieve custom nametag icons for players with access to the feature.
Ok, this is actually really cool.
Thank you tnavarts and the whole Roblox team for doing this.
Since this update, Roblox Studio won’t install for me. I have looked at various different topics with the same issue, but the fixes for them aren’t working for me. I’ve had this issue multiple times before, where it seems to install, but gives up half way with no warning or notification. Usually all I had to do before to fix it was keep opening Studio, and the bar would eventually reach the end after quitting numerous more times.
This time it’s not working. I have tried uninstalling and I’ve also tried clearing the Roblox cache by deleting everything in AppData and Program Files (x86)\Roblox, but it hasn’t made a difference.
Anyone know a fix?
It will stay, the content scheme isn’t to replace the asset protocols but to open up new possibilities we couldn’t accomplish with them.
FYI we implemented a replacement solution for this: Non-sequential Asset ID Generation Coming Soon - #103 by tnavarts
Got the potential ETA on texture instance types getting the content support?