From what I can tell–@self
is in standalone Luau: Adjust the meaning of relative `require()` calls within `init.luau` (… · luau-lang/rfcs@f017415 · GitHub
Understandable but maybe both of these methods could be added in the future.
Allows you to get a binary stream from Instances that is functionally the same contents as an RBXM, or load said instances from an RBXM file stream.
You can save and load this stream to a DataStore, but that isn’t the only usecase for it.
so they are working on a way to save instances to data store ?
I already want to make a split screen Xbox game!!
Not data stores–these functions are for plugins and open cloud at the moment.
I have two questions about this method.
- What happens with the
Bytecode
prop type, does this ignore it, load it or error out - Does this support the newer zstd compression found in some RBXM files
edit: AWWWW
what website is this viewed on?
why would they need a dedicated constructor under Content
for this? Content.fromObject already exists which such a thing would presumably be integrated into
So I don’t have a console I can play Roblox on, but I’m assuming it’s split screen? If so, that’s pretty cool. Any control we have over it? (Like for example are screen guis rendered on the entire screen or for each player’s cut of the screen.)
since this and the latest update, Roblox takes lots of memory from my PC, and it keeps crashing, sometimes it even crashes my whole PC. I have a pretty good PC, so i am sure this issue is not from it. This issue has also been happening to many of my friends.
Also, when I close studio sometimes it just stays still on a grey screen and crashes the whole PC. Any way on how I can fix this issue? the studio worked just fine before this and the last update.
studio has also been extremely laggy, Especially the new explorer.
I dont think anyone would be mad at an entire studio or even engine surrounded performance update fixing a lot of these issues.
I am not mad I am just annoyed, I am in studio almost daily and for long hours so sometimes it’s pretty annoying.
Do you have the “New Luau Type Solver” enabled in your Beta Features? It’s had severe memory leaks reported before.
Add ingame join group prompt
yeah but it never caused the problem before.
Please submit a bug report If you can attach a reproduction place file, it would help speed up our investigation immensely!
Does the issue persist with the beta disabled?