Release Notes for 668

I wrote a file format for instances to try and test what I’ve learned and THIS comes out days later :sob::sob::sob:

I have experienced two crashes close together, not sure if it is related to place. I think it may have something to do with game:BindToClose() as it does execute the function that is binded but after that studio just shows sky texture and window no longer updates to any click.

It is a team create game, I did not have the betas for the new UI.

It pretty fun to play around with window sizes in this state cause it makes some cool patterns

2 Likes

this isn’t how it works, ./ is based on general file system stuff you have in other languages like JavaScript. Generally . is the root file or the file the code is being ran in so you would do ./ to get a child and ../ to get something from the parent.

3 Likes

I haven’t disabled the beta, but yesterday the issue stopped for a couple of hours. Ill check back today and make sure to notify you.

Sure.

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is there a specific reason why this couldn’t be used inside games? there’s a lot of use cases for this, and it had to be implemented manually via lua in the past

Lets gooooo! I can finally play coop with my sister on ps4


Couch multiplayer support confirmed!!!

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Can’t wait to see people play Roblox together or friends getting together at home to play Roblox on their console! Super excited!!

gpu support? roblox already utilises the gpu

For raytracing etc, they dont let us make use of it