95 releases until 800. It’ll go faster than you think. Seriously. In the meantime, read all about 705!
https://create.roblox.com/docs/release-notes/release-notes-705
IgnisRBX
95 releases until 800. It’ll go faster than you think. Seriously. In the meantime, read all about 705!
https://create.roblox.com/docs/release-notes/release-notes-705
IgnisRBX
Curious if it’s technically possible/feasible to get something akin to MaterialVariant.AlphaMode for regular Mesh textures? Currently using SurfaceAppeareance for alpha textures, but the caveat is that there’s very heavy compression / blurring.
It’s still nearly two years away man ![]()
Adds I as a hotkey to zoom in.
Was this already a thing? Or am I mistaken?

huge improvement!
anyway; semi-unrelated, but i think this is a fine place to ask whether #1357 is in the backlog for fixing or not? it hasn’t been acknowledged since its creation in august of 2024 and this bug has been annoying me for what feels like years more.
plain link: "Deep" modules do not inherit their exported types · Issue #1357 · luau-lang/luau · GitHub
Aren’t these the same thing? Glad this is being fixed though! It seemed like a pretty bad vulnerability.
Roblox in the browser?
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Amazing.
Do you think we can get the same improvements with errors relating to calling Sit on seat parts with humanoids? Those error messages have no call stack, which makes it really hard to debug.
I’m boutta click that link and I pray to see specific corner rounding
Bad news…
It’s been in the client forever but I don’t think it was in Studio, maybe I just never noticed because who is using a hotkey to zoom in on Studio
I WANT THEM NOWㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
Watch it be an open-cloud related thing and not Roblox in web.
let a girl dream for once of an alternative reality
One day I wish to see… gpu support
Will that be before 800 or before 8e+713295
What is the main thing abt all of the note n what its supposed to use for???
Everyone complains about no Drop Shadow, Blur, or individually rounded corners. But nobody complains about the inability to draw a triangle with UI Instances without using a jank trick using UIStroke (or suffer using a PNG triangle).
It was not and I always wished it was and I hope it will be, soon!
I’ve been noticing this too. The best thing I can do is optimize the UV’s