Hey all, apologies for the delay.
Here are the release notes for 715! Have a great day and stay healthy.
Hey all, apologies for the delay.
Here are the release notes for 715! Have a great day and stay healthy.
what do you mean fixing artifacts for alphamode and incorrect AO application for transparent materials?
@naahchos When are we expecting UIShadow to hit production? It’s been pending in the last 3 release notes!

i think this is release number 7 or 6 and still pending
Do you not like seeing it Pending? The dopamine boost you get everytime you see the UIShadow component in the release notes? We need to start appreciating what we are being given.
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Oh wow I am really excited for this! ![]()

This is similar to a state-based library like React, where if a property or an attribute changes, the generator function will be re-ran. I’ve heard that it’s still in heavy development and kind of half-baked, so it’s surprising to see it mentioned in the release notes.
Anyway, I was hoping this would get mentioned, but we have style queries now.
Is there a set release date for StudioCaptureService?
Also, I’m BEGGING that an option to remove the skybox from the output be added to StudioCaptureService:CaptureScreenshot()'s options; it would be absolutely amazing if there was an in-engine way to produce transparent/background-less screenshots and thumbnails.
I’m not sure about the AlphaMode artifacts, but I do know that in general AO will often show through transparent objects at full intensity even though it should not, I imagine that’s likely what was fixed.
i wish more VR improvements happen to VR its forgotten ![]()
Materials with certain AlphaModes would have AI render through them
The same features have been pending for a month now…
Can someone help me understand these release notes? They’re always pending!
Roblox ships to a lot of people on a lot of platforms.
Depending on the platform / feature, when it becomes available is a more complicated question than just which nominal release it’s in.
Shipping a feature goes through a lot of stages, even if it’s pushed to production, that push may reach certain platforms weeks later due to review processes.
It looks like you’re gonna have to name these “Pending Notes for [version number]” again.
When is UIShadow going to release? Im really exited for it as im having hard time dealing with Image based box-shadows and the SliceCenter property
I appreciate that Roblox took 11 years to implement this feature!
Oh wait, it’s not implemented..
All I’m saying is, it would be nice to have proper release notes, instead of just “Pending” for the last 3 release notes, a little more transparency would go a long way.
Roblox’s Ui components are soo behind man we lowkey dont even have uishadow or uiblur ![]()