Remedy the damage done to the Sound Library over the last few years

As someone who used to use the sound library to find fast useable sound effects, the sound catalog has become unusable due to two major updates on Roblox’s part.

Players have raised their concern for this in the past:

The major issue is that it’s arduous to find any of the few sound effects that have been manually made public.

  • Too few people go out of their way to make their sounds free to copy even if they don’t mind at all.
  • The sound catalog is clogged with royalty free music with extremely vague names that look as though they’d be sound effects
  • The website has no “sound length” search function like the Toolbox

Outside of finding copyrighted music by specific artists, the sound library is essentially useless.

Almost all of these are royalty free songs uploaded by Roblox. This is a tiny sliver of the hundreds of pages Roblox clogs with songs. I’d like to express that these naming conventions are absolutely horrible and make quite a few impossible to determine from sound effects. Sometimes the titles themselves are all lowercase or have words combined, giving the illusion of a quickly uploaded sound effect- but it ends up being a song.

Simplest remedies

You don’t have to follow these suggestions but these would dramatically improve the experience.

  1. Option to make sounds private/ public on the upload page. “Free to use” being default.

When uploading models, animations, and plugins to the catalog, you are prompted on whether or not you want your upload to be made copyable. Something similar would be nice to the sound (and decal) uploading sections.

I know it’s tempting to bunch this with a rework of said pages but the sooner something like this gets added the much higher quality the sound library becomes.

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  1. Audio length search options like the toolbox has for the website’s Library

  2. Renaming or moving all royalty free songs uploaded by Roblox to something more appropriate

  • Renaming the sounds to more accurately depict that they are songs (including artist’s name would be the easiest)
  • Moving all the sounds to a different account’s inventory (“RobloxRoyaltyFree”)
  • A way to filter out sounds by specific authors

Fixing the sound library would help countless developers find audio for their games without having to find sounds to rip and upload a potential duplicate to Roblox. Many players also do not mind having their sounds free to use, but it’s inconvenient to go out of your way to make them public.

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