Remote event invocation discarded event for RobloxReplicatedStorage.SendLikelySpeakingUsers

Starting from March 12, we received the follow Error Report
2.4K Client Remote event invocation discarded event for RobloxReplicatedStorage.SendLikelySpeakingUsers; did you forget to implement OnClientEvent? (events dropped)

could it be related to some internal updates in roblox itself?

24 Likes

I have just encountered this error right now. Only seems to be happening on actual Roblox clients and not in studio at all for me.

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I am also have this problem, I am not sure if its me or a new studio update

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most likely new roblox client updates. but staff should know about this for internal fixes

I have the exact same problem as OP. It’s propably a new roblox studio update that failed.

been having this problem, hasn’t happened in studio though

I’m having this issue too! I still don’t know if this is a roblox client issue or the problem is js my game…

Also experiencing this error show up in analytics.

still havig this issue!! is it a actual problem that can cause issues or is it okay?

most likely okay. but reported here for staff to know about the issue

This error is clogging up my analytics as well I was going to make a bug report until I saw this one because it seems like it hasn’t gone away after a few days.

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I’m also seeing this in my game’s error report in similar amounts.

I am now getting this error too, but in Studio.

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Think again. People, its in game now

in this particular instance, can you still play the game normally?

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Yes, totaly. Theres no difference from a session with the bug and without the bug

In my game this error occurs with the most important ClientEvent which breaks the whole game system… Btw it only happens through some time, not instantly for some reason and for ONE SPECIFIC RemoteEvent :cry:

@EtNowis

I’m having this problem too. It doesn’t affect my game and isn’t a problem. It also happens in other places in my game. All I know is that it’s happening in Roblox’s network system.

According to the problem, the error message says that the remote event SendLikelySpeakingUsers was invoked, but there’s no client-side handler to receive it. So, a solution would be to try listening for this event.

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not sure if ‘RobloxReplicatedStorage’ and ‘ReplicatedStorage’ is the same thing. if not, then the wait can generate ‘potential infinity waiting’ warning. could try to print it out after the wait for child.

now that the voice chat beta is live, i suspect it might be related to that

Sadly, it’s not the same, we can’t even get reference to that service because it throws an error.

Anyways, this error is very annoying because it bloats error reports. Happens in live game and studio.