Thank you.
Wish the intentions surrounding that first change had been made clearer when it happened though.
Thank you.
Wish the intentions surrounding that first change had been made clearer when it happened though.
The steps of getting here seemed really unnecessary, but finally!
Thankyou!!
This brings me a lot of relief.
Called it.
100% the right direction to go. It’s a shame older games may not be playable, though it’s for the better.
Also, hooray for no longer having to consider experimental mode when making free models!
This is a great step in the right direction! This will help upcoming devs by leading them to create games without experimental mode hampering their understanding of how the server and client works together.
That’s great! Thank you
Really happy about this, was gutted after my favourite games that I used to play were taken down as I had so many memories there! Thank you!
This change will definitely help with the excessive exploiting problem on Roblox. I understand that you can’t just exploiting but you can definitely make it harder.
Thank you! Now I can visit classic builds in peace.
Glad to see all of the discussion on the previous post was acknowledged. This is definitely a step in the right direction.
Added the following two bullet points.
At least we can still go to them and see them even if they’re busted up now, they were busted up anyway, so its not that much of a difference. Thanks for listening.
Yes! I love this update!
(I can hear the kids screaming in the distance)
Right now filtering is enabled regardless of FilteringEnabled’s value.
I suspect the property will be updated in the future so its value is always true.
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I know there will be several issues, and even some hatred created over this. Nevertheless, thank you for bringing forward this positive change.
I know that almost every developer here which has released a non-FE game was at some point frustrated with the exploit-ability of their own creations. I know this change may be difficult, particularly for less-experienced developers; however, this will not only place developers in full control of their game, but make every single player on the platform safer because of it.
Good work. This is what we needed.