Rendering issues with meshes & parts render improperly

Reproduction Steps

Join a game and sometimes the stuff below will occur.
My system specs:
AMD Ryzen 7 2700X Eight-Core Processor
32GB
NVIDIA GeForce RTX 2060

Expected Behavior

I expect the meshes to render properly.

Actual Behavior

Meshes and parts render with incorrect sizes or positions, similar to this bugreport from a couple months back. Exact same issue again.

Some examples the issue as reported by various players of our game:





Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Often
Date First Experienced: 2023-02-11 00:02:00 (+01:00)

11 Likes

Massive issue in my game, a lot of player reports about it.

We believe it involves Streaming Enabled.




Game if needed:

5 Likes

StreamingEnabled is not enabled in my game so definitely not related to that

2 Likes

Same exact issue is happening to us as well, getting a lot of reports.


I’ve had this issue several months ago and changing Workspace.StreamingIntegrityMode to LowMemory seemed to have temporarily fixed the issue.

I saw this issue in Bee SwarmSimulator:


1 Like

We are aware of this issue and have disabled a flag that should prevent it. Please let us know if you find any new problems.

3 Likes

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