It would be cool if we had the ability to prioritize rendering of certain things in a client over other things. I can see this useful for 3d menus in an enclosed area like a inventory editor without having to take pictures of everything
Skyboxes. :imagine:
I would literally make auroras and moving clouds if this was added
You could use this to force fix the transparency layering bug
100% support, but please don’t do a 10-tiered ZIndex-like system.
Bump – can partially achieve goal with camera, but not enough:
Normal (without any modification):
As far as I can get it until…
Until this (stock of gun):
So basically it’s impossible to make it render over the leg while climbing ladders / crouching (will be worse then q.q) unless I want to sacrifice aesthetic appeal of the gun and have that ugly clipping from the camera.