Hello. Im having some problems with my rock (sword) not spawning from the ReplicatedStorage when I spawn in.
I have it set to were when a person buys a gamepass it gives them a weapon from the Rep Storange. But when you equip the tool the rock itself doesnt show. Only the animations work.
My Set Up
Rep Storage Script
local player = game.Players.LocalPlayer
local ownsGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,11243787)
if ownsGamepass then
local sword = game:GetService("ReplicatedStorage"):WaitForChild("Chonky Rock"):Clone()
sword.Parent = player.Backpack
end
I had the same problem, the solution was relatively simple. Just clone them to workspace from the server. Why can't I get on this Seat? another reason why this might happen is if it is a tool, they need to be loaded into the workspace first then transfered to the starter pack.
Thats the thing. I have it in the Rep Storage so only gamepass holders can have the weapon. If I just move it to the Starterpack doesn’t that make it where everyone can have that weapon?
Check if their transparency is set to 0 and then see where exactly the handle is when you select in during the test. Also I suggest to don’t use the “qPerfectionWeld”, it is kind of out dated.
Its more effective in positioning handles.
Also I will link you to my post about welding parts which can be useful if you are trying to keep the tool’s parts together in the correct position:Issues with animating a rigged weapon - #5 by Inc_X