ResampleMode for Materials and Textures

Bump ! characterlimitcharacterlimitcharacterlimitcharacterlimit

I don’t fully understand how Roblox roblox internally behind the scenes but SOME transparency would be greatly appreciated, especially on something as important as this. Even if it’s not being worked on at all, just saying so is much better than the lack of communication that’s happening right now.

Sorry if I don’t understand how you guys operate but in my opinion, something as beneficial as this should’ve been an obvious feature to prioritize, even if it is difficult.

5 Likes

Roblox feature requests and bug reports work similarly on a ticketing system, where each “issue” or “incident” is marked with a level of severity. What I assume happened is that this feature request got marked extremely low or directly marked as “ignored” which is likely the reason why we’re not (and likely never will be) getting updates from the team about this exact thing.

This is obviously extremely baffling to me considering the simplicity of “adding” this feature request, but it is what it is. I will keep checking these requests and bumping the threads from time to time, but I’m extremely doubtful that something will ever come out of them.

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Bump ! characterlimitcharacterlimitcharacterlimitcharacterlimit

1 Like

Bump… please. We need this feature. It takes practically 0 effort to add it;

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How is this not a feature yet. Its been YEARS

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We need this so badly. Using 1024x1024 textures may work in the long run, but it’s just ugly, not to mention performance intensive. You can literally see where the “pixels” blur.

2 Likes