rFrameAnimator | A brand new Animation Editor

Thanks for the feedback. I agree that the UI is probably the biggest flaw right now, especially the Menu. That being the case I started by re-designing the Menu UI.

image

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Update 1 is out!

New/Changed Features:

  • added multi select in the Graph Editor (Ctrl + mouse drag/click)
  • UI re-design
  • multi-colored Handles

Bug fixes:

  • fixed exporting inaccuracy
  • fixed shortcuts sometimes not working
  • better performance (optimized some calculations and algorithms)

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do it allow us animating bones? Like… click it normally and animate

Animating bones is currently not supported. It’s a lot of work to add it and there aren’t many people using bones. So I probably won’t add it anytime soon.

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Amazing Update! Please continue working on this and improving on it. Once it gets better it will make every other animation editor obsolete!!! (in my opinion)

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This is similar to lito’s custom animation editor but i appreciate this one

thank you for making this since i hate waiting for roblox to export for 6 minutes also i don’t have to worry about roblox being crashed again

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It is, kind of. As far as I know litozinnamons and AxisAngles edtior works with attachments and animations made with it aren’t exportable. They do have a really good graph editor and animation layering though. Also I think its only usable for fps animations, but I’m not sure.

one question

you mean the icon from plugins?
i was thinking of the icon cuz by default in blender, you are able to see the line in Graph Editor when animation keyframe is added but this one seems confusing

by seeing “motor” i was confused with Motor6D, i don’t know if i did it wrong but can you include the image of locations to find it? I’m new to this plugins

Yeah I’m gonna add an image to it, because mot people probably don’t know what I mean by motor UI.

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Is there a link to other animation plugins like lito’s animator plugin and AxisAngles animator plugin?

none
this one is the only since it’s kind of fan made

They created it purely for their new game, it isnt public sadly it looks incredible Custom Animation Editor Preview - YouTube

Edit: Also if bone support is ever added, i’d never look back at moon

Ah okay nvm then but I’ll use moon animation plugin or blender for now

Oh yeah I saw the video earlier today

An amazing alternative to moon animator and blender. I love it!

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I start using it today but something is wrong

  1. No Multiple Selection features
    i don’t know why can’t i do it even though i tried holding CTRL to select 4 of my gun parts rigged so i think you should add it

  2. Graph editor doesn’t seem to work
    tried with what you showed and i added a keyframes even though there’s 2 of them but when i right click on Motor GUI and click on “Edit Graph”
    It doesn’t show even if i tried with another rig

  3. Setting button
    i don’t know what does Setting button do and it’s just nothing but with timer after i clicked

  4. Can’t swap between position and rotation in graph editor
    it stays as Position even if i pressed R

You currently can’t select multiple motors at once. The settings button doesn’t open a the settings widget yet, because it’s unfinished. I disabled the Rotation mode in the Graph Editor temporarely, because I had some problems implementing the math for it. As for the Graph Editor not showing the Graph -this could be the problem:

If it still doesn’t show, then I’d appreciate it if you could send me a video and or a screenshot of the output!

By any chance, is there the possibility to make Tweens/CFrames with models?

U can only animate rigs. If you want to animate properties, then you should check out Moon Animator.

I mean, Moon animator doesn’t animate Models like gates or such as well without a Humanoid instance in them. I have seen a plugin once that does that but never really managed to get it working. https://devforum.roblox.com/t/tweensequence-editor