I am trying to set the C0 values for the neck Motor6D and related attachments’ CFrame’s to “0, 1.3, 0”, but it automatically corrects to something else when I click the play button within Roblox Studio. Does anybody know why it would be doing this? Is there an easy fix? The rig I am trying to make would look very low quality if all of the body parts were in the wrong places.
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If anyone has this same problem, the way I did it, is I made my rig off of a roblox rig. just change the original position with the original values. the original position is a value inside the attachments.