I recently made a robot rig and baked it into one mesh. It turned out great, and I made sure everything was ready to import into Roblox. Once I imported it, I got this.
The mesh itself looks fine but it has strange shadows.
So I went back into Blender to check if the faces are right, and they are.
I also tried remeshing it to see if it changed, but that didn’t work either. I also turned on backface culling in Blender, and it looks fine. I turned on DoubleSided in Roblox, and it doesn’t change anything either.
If you have any ideas on how to fix this please let me know.