Hi! I wanted to create a trampoline that would make the fabric on it sink as if someone were to jump on it instead of it staying rigid, but I do not know how to achieve this while staying in the engines limiations. I was thinking of using a skinned mesh at first but I don’t know how to rig such a thing. Any ideas on how I could achieve the effect or how I could rig it?
Example on what I want to happen when someone jumps on it:
Then return to its original state: