It’s been nearly a year since the creation of this post. Although Roblox has continued to apply changes to their game recommendation algorithm in favor of newer games, they’ve removed the requirement to have other stats such as Session Time, Retention, and so on.
Now, all that seems to matter is the games thumbnail and the qualified-play through rate rather than the other KPIs. Roblox will give a game more impressions per day with this stat increased compared to a game that has amazing Average Session Time, Day 1 Retention, D7, Payer Conversion, and other metrics.
The image above is an example of a game that has stats below the benchmark but is still getting pushed by Roblox.
This change removes the entire process of game designing, and feeds players games that fall short in terms of their benchmarks.
Now, imagine having a game that has great stats but the qualified play through rate is around the 50th percentile in it’s genre. The current system is sabotaging experienced developers and gives chances to games that shouldn’t be given their impressions.
If you’re experiencing the same issue, please reply to this.