Dark Souls edition: doesn’t have to be from that years egg hunt
Good luck to everyone who enters!
Difficulty? IT’S JUST LIKE DARK SOULS
What kind of situation would there be where that flows nicely and is a good addition to the game?
Topping 2017’s egg hunt will be one heck of a challenge.
It is in my opinion, the best event I have taken part in since 2013.
[note that I did miss quiet a few events]
I hope that this years can be as good, or even better than 2017’s.
I’m not sure though, all I can do is hope.
I would like to apply but I don’t have a team. I’d like to apply just as myself. If builders are needed I would love to join in. Or if someone wants to apply together DM me.
I would love to apply to do this job but I have no team right now
But have no fear, I am looking to join a group of devs.
Who am I? I am Turpichu and I am a scripter and I’ve made 2 games so far. I am also working on some other games too! I can make logos in Adobe Illustrator and UI on studio.
Current Games I've made
Bomb It (Remaking it with Filtering Enabled):
Bomb It Pre-Alpha [v0.3.1] - Roblox
Sword FFA (Filtering Enabled):
[NEW] Sword FFA - Roblox
Elemental Game (Work in Progress):
Elemental Game - UNSTABLE VERSION - Roblox
Naruto Game (Work in Progress):
Naruto Testing Grounds - Roblox
Button smash to find controls
UI for Bomb It:
Datastores - Roblox
If you would like to join with me, be sure to DM me! Thanks!
The trouble with such games (which I love) is that they rely heavily on lightweight action combat and complex level building. The former doesn’t really fit into the egg-hunt event and the latter takes a lot of resources and time to do well. I think 2017 did go in this direction as much as it could given the time and resource constraints they were under, and the results were the best egg-hunt yet imo.
Making good 3D platformer levels is not as easy as many people think, making a level that is both expansive and fun to traverse while not getting tedious is an art form. This is particularly true in “open world” style games where areas will probably be crossed many times, if the platforming is too challenging it gets irritating, not challenging enough and it gets boring. You need to strike a delicate balance between actual size vs. perceived size vs. challenge level while making it feel like everything is part of a much larger world. It requires a good initial layout with much play-testing and constant tweaking.
At any rate, good luck to everyone who’s applying!
Submission deadline is by October 26, 2017
Today’s the day. Good luck everyone
egg
hunt
Today is the day folks.
Good luck to all the teams and congrats to whichever one gets chosen!
Good luck to all applicants!
Survey has been closed!
Thank you to everyone who applied and good luck to you all!
Hi all,
Thank you so much to everyone who applied, the Egg Hunt is an extremely popular event! We have now chosen the development team who will be working with us on the 2018 Egg Hunt and we’ll now be closing this thread.
If you weren’t successful in this round, please take this chance to prepare to apply in for future custom game opportunities!
Many thanks,
Developer Relations Team