Roblox Bone Animation

So I’ve ran into an issue with my custom rig, I’m trying to use Roblox preset animation it and I get result likes this…
https://gyazo.com/50c323940970395abf0d149438b81208

How can i fix the rig/bone rotation to work correctly

1 Like

Moved to #help-and-feedback:art-design-support, due to its topic being rigging.

1 Like

Why fix something that is so amazing :joy:
I haven’t found a solution to this myself as my rig would just be all jangled up and wouldn’t even stand without raising it’s arms and sliding all over

1 Like

I havent tried rigging with bones yet but I believe you just need to rotate the joint attachment or whatever they use at the top of the legs 90° and you’ll get a better result.

1 Like

I haven’t been able to fix my similar issue with the custom mesh rig, I tried rotating my joints in blender then applying those rotations, despite that the bones on mine were still wonky. What I ended up doing was just using a skeleton from a mixamo roblox rig which fixed the joint orientations but didn’t fix my other issues :frowning: (my rig slides all over the place and it won’t let me edit hip height) Hope this helps. I can give you the skeleton I used if you’d like

1 Like

Actually, took some time to learn some commands on blender and I figure out how to rotate the bone positions/oritenation
https://gyazo.com/443d37dc57e72fa8f05b2547be2efd97

1 Like