Hello! I was wondering if anyone could help me Rig a character model in blender to match the same joints as a Roblox Character. This is because I want to use Roblox Animations on my Boned Rig.
I have saw 1 person do this and they had the same issue as me, but they managed to fix it. I have 0 knowledge about Blender so I have no idea how they managed to fix it.
Original Post:Roblox Bone Animation
Their Broken Rig: https://gyazo.com/50c323940970395abf0d149438b81208
Their Fixed Rig: https://gyazo.com/443d37dc57e72fa8f05b2547be2efd97
My Broken Rig: https://gyazo.com/f9edf3610c2d4b39a406fe34dc15556e
From the looks of things, my Bones are rotated and positioned incorrectly. If anyone has any knowledge with Bones and Rigging. Please let me know!