I’m trying to import a Roblox character from Studio into Blender. When I do it, it is showing up transparent now - I’ve never had this issue before. I tried to recalculate the normals, but that did nothing. Help would be appreciated!
Correction: the texture does not affect the faces in this case at all. Instead the material has a weird setting that comes with Studio exports. Allow me to give you the actual solution to this problem you’re having.
Go to Material Properties > Open the menu named “Settings” > Look for “Blend Mode” around the top > Change the Blend Mode property from Alpha Blend to Opaque.
You’re done!
Thank you so much! I was struggling with this for a while, and it seems to have worked! I tried flipping the faces but that wouldnt work, looks like it was just the blend mode that was off then.