Yep. Happening in my game as well.
Actual Font:
Expected Font:
I also have an issue with this, except, with luckiest guy.
The thing is, only some Surface Guis work
Sorry to bump but yeah, still have this issue here. Not all texts seem to be affected, and replacing them doesn’t seem to fix the issue.
This usually is an issue when RichText is enabled. All other ui’s without RichText load perfectely with the expected font.
To fix this, I made a client script that turns off and on richtext for all the texts in the game, on join. But it is quite nonsense how this is still not fixed.
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