It might be the same issue I just had. For some reason, Roblox Studio decided to not function properly anymore using the Direct3D11 Rendering. I found this issue through some old posts dating back to 2020, as this has been more so an issue from Nvidia as for Roblox.
I was able to fix my issue by clicking on the File in the top ribbon of the window, which still responds, go to Studio Settings (or just use the shortcut Alt + S)
I prefer Vulkan since I have not had many issues with it. Then close Studio through the task manager and re-open your file.
Again, not sure if this is the fix, but I had a similar issue and it worked for me.
I am not loving that solution, because there are quite a few people that experience issues running on Vulkan on Windows and we don’t officially support Vulkan on Windows.
Also from the log it doesn’t seem to be rendering related, but rather some issue with Team Create taking too long. And then later in the log there seem to be networking connection issues.
I can either launch and open my games and actually code and withstand a few crashes here and there until I find a more suitable fix, or I am unable to interact with Studio at all…
This happened after I changed the rendering back to Direct3D11.
This happens when I open straight from my files, not via Studio. Application and window responsive, but I can not do anything because the Studio ribbon does not load.
Changing the rendering to anything but Direct3D11 ‘fixes’ this issue.
More than a workaround than a fix, but you get what I mean.