ROBLOX Imager

ROBLOX Imager is a small web app I’ve created which allows you to convert an image into bricks or GUI frames. It has many options for you to play around with, and it’s completely free.

You can access it here.

1 Like

[quote] ROBLOX Imager is a small web app I’ve created which allows you to convert an image into bricks or GUI frames. It has many options for you to play around with, and it’s completely free.

You can access it here. [/quote]

Is this… is this what heaven looks like?

[quote] ROBLOX Imager is a small web app I’ve created which allows you to convert an image into bricks or GUI frames. It has many options for you to play around with, and it’s completely free.

You can access it here. [/quote]

I brought your karma back up to one and left you a thank-you. :slight_smile:

I’ve heard of a plugin that already makes a picture out of parts. But I do like the GUI conversion part though. Thanks!

This is cool

You beat me to it… I’ve been working on a Lua program to turn JPEGs into Frames. Great job! Would you not mind adding mebilly8440 on Skype? I wish to spam you with questions on how JPEGs can be decoded
(I’ve read quite a few articles on it, but I’m still confused about a few things. Its hindering my progress.)

[quote] You beat me to it… I’ve been working on a Lua program to turn JPEGs into Frames. Great job! Would you not mind adding mebilly8440 on Skype? I wish to spam you with questions on how JPEGs can be decoded
(I’ve read quite a few articles on it, but I’m still confused about a few things. Its hindering my progress.) [/quote]

I just used libjpeg on ubuntu with the PIL. Trying to code something like this in straight Lua probably isn’t a good idea.

This is really cool. I think I’m going to spam these all over a place, publish it, and then see if they believe me when I tell them I built it. :woohoo:

[quote] You beat me to it… I’ve been working on a Lua program to turn JPEGs into Frames. Great job! Would you not mind adding mebilly8440 on Skype? I wish to spam you with questions on how JPEGs can be decoded
(I’ve read quite a few articles on it, but I’m still confused about a few things. Its hindering my progress.) [/quote]

I just used libjpeg on ubuntu with the PIL. Trying to code something like this in straight Lua probably isn’t a good idea.[/quote]

Ahh, external libraries… wish Lua had one for this ._.
I’ve gotten it split into readable sections already. (Did you know that JPEGs can have comments?!?) The two main things I’m having problems with is the stupid math equations I have to do (stuff like f(x, y) = 0.25(sig(u = 0, 7), sig(v = 0, 7) + math.cos(blahblahblah) * c(u, v)), and understanding how to take data out of a zigzag array properly.

Edit: Out of curiosity, why is doing this in Lua a bad idea?

[quote] [quote=“Nelson” post=10872]You beat me to it… I’ve been working on a Lua program to turn JPEGs into Frames. Great job! Would you not mind adding mebilly8440 on Skype? I wish to spam you with questions on how JPEGs can be decoded
(I’ve read quite a few articles on it, but I’m still confused about a few things. Its hindering my progress.) [/quote]

I just used libjpeg on ubuntu with the PIL. Trying to code something like this in straight Lua probably isn’t a good idea.[/quote]

Ahh, external libraries… wish Lua had one for this ._.
I’ve gotten it split into readable sections already. (Did you know that JPEGs can have comments?!?) The two main things I’m having problems with is the stupid math equations I have to do (stuff like f(x, y) = 0.25(sig(u = 0, 7), sig(v = 0, 7) + math.cos(blahblahblah) * c(u, v)), and understanding how to take data out of a zigzag array properly.

Edit: Out of curiosity, why is doing this in Lua a bad idea?[/quote]

Well, people make libraries for a reason, and from experience, Lua isn’t really that great when it comes to doing work like this. It can be inefficient and sometimes really hacky. When you look at a library, you can look at what people say about it and know that it is the best possible way to get something done. A more practical language for this would be Python, PHP, or C/++. Mine is written in Python.

Lua is best at being integrated into applications, and it shouldn’t be used for making applications since it has few libraries and modules compared to something like Python, which is widely used for things like this. You should always pick the best language for the job, and not make the job fit the language you want to use. Scripting languages are easy to learn, so it’s best to have a lot of them in your toolbox.

[quote]
Well, people make libraries for a reason, and from experience, Lua isn’t really that great when it comes to doing work like this. It can be inefficient and sometimes really hacky. When you look at a library, you can look at what people say about it and know that it is the best possible way to get something done. A more practical language for this would be Python, PHP, or C/++. Mine is written in Python.

Lua is best at being integrated into applications, and it shouldn’t be used for making applications since it has few libraries and modules compared to something like Python, which is widely used for things like this. You should always pick the best language for the job, and not make the job fit the language you want to use. Scripting languages are easy to learn, so it’s best to have a lot of them in your toolbox. [/quote]

You pretty much just described the reason I want to do this. I love doing things without the help of external libraries, and I love doing things that aren’t meant to be done with the language I’m using.
Not to mention I’m working on a web browser (in-game) that could really use this :wink:

Edit: Just to clear it up, the web browser and JPEG viewer are definitely not something I’m doing for use. I’m doing it because that’s the kind of thing I love doing.

the ‘gd’ library is pretty useful for this. I made the same thing that Nelson has been trying to make, only with PNG files. It should be pretty easy to modify to make it work with other filetypes if you know how.

Code: http://pastebin.com/nMg4R36n

This is very neat. You could set it up as an API and use the HttpService to load images not uploaded to roblox.com.

I believe you’re referring to THIS.
I haven’t seen it as a studio plugin yet, but I’ve used the program before. Works very well.

This is a really neat tool, and a great substitute for textures and decals! :woohoo:

However:

inb4inappropriatecontent

I just hope this never reaches the masses, otherwise there may be problems, especially as far as moderation is concerned.

Awesome! Great work.

H4x I didn’t think you was active any more.

I’m assuming the idea to make this into a plugin as already occurred lol, for all I know you probably already have made it one

OMG IT IS SO COOL!!!

[quote] OMG IT IS SO COOL!!!

[/quote]

The fact that we’re limited to 64 different brick colors just makes that look so much cooler.