To start off, whether this is intended I do not know, but I haven’t been able to find anything that clearly states that it is intentional. No posts on the DevForum, no roadmaps confirming this change, so at a loss of options, I’m checking to see if this is an overlooked issue or changed and kept intentionally.
I have made two posts about this before, which you can read here;
https://devforum.roblox.com/t/the-algorithm-is-getting-a-little-worse/2741294/11
https://devforum.roblox.com/t/games-not-showing-when-searched-for-by-name/2733397/4
A read is recommended, as I explain a few of my findings and where I assume the issue lies.
But to explain again for clarification, the popular page, the page which used to be filtered from most CCU to lowest CCU, like shown in the next screenshot.
This is the games list taken from a DevForum post dating back to 2017. You can see that it accurately lists the games from highest CCU to lowest. However – compare it to a screenshot I took recently which I used in one of my previous posts;
The games are all over the place when it comes to popularity. It starts with a game that has 2.2k CCU? Bloxfruits is last in the front page, coming in at 10th place with 521.1k CCU. There is an obvious issue going on when it comes to how games are filtered. They are way too personal, with a shooting genre which I played for about 2 hours prior to taking the screenshot, it had already infected my entire discovery page.
This personally annoys me. This shows that new games have even less of a chance to gain a playerbase because even on the popular page, they will get drowned out by games that are recommended to players just because they showed minor interest in a random category.
Again, whether this is intended or not is my guess. I just want to shed light on it for the case this is an overlooked issue. When this started I do not know, but my guess would be the last discovery page overhaul.