Hey guys!
So i worked on infinite terrain generation and i got here.
I would like to show u guys my progress so ill add some pictures. Also i will enter game link so u can try it!
Thanks for any feedback!
Game link:
Hey guys!
So i worked on infinite terrain generation and i got here.
I would like to show u guys my progress so ill add some pictures. Also i will enter game link so u can try it!
Thanks for any feedback!
Game link:
You have peaked my interest. How did you do that in roblox?
I used simple 2D Perlin noise algorythm, to generate random height positions, than i connected them via 2 wedges. 1 wedge from points a,b,c and second from b,c,d
Here is simple image of explanation:
I like it.
I made a terrain generation system for an up coming solar exploration game, I might have to switch over to the parts-based method, it just looks nicer and would work better Thanks for providing how you made it, by the way. The math and what not.
I made my place uncopylocked so u can take a better look, if u want. But iam not really sure u can read that messy code . Also, what a nice terrain generation! Looks sick!
The first photo reminds me of the terrain in Astroneer.