Ok. Tell me if these prices are good.
1,000 Robux = 100,000 Game Cash
500 Robux = 50,000 Game Cash
250 Robux = 25,000 Game Cash
100 Robux = 1,000 Cash Cash
50 Robux = 5,000 Game Cash
Ok. Tell me if these prices are good.
1,000 Robux = 100,000 Game Cash
500 Robux = 50,000 Game Cash
250 Robux = 25,000 Game Cash
100 Robux = 1,000 Cash Cash
50 Robux = 5,000 Game Cash
Why does 100 robux only give 1000 cash and 50 robux gives 5000?
Changed some stuff around. Does this look good?
Accidently put that there ADDING CHARACTERS
Really, what you should base your cash on is how easy it is to get.
Let’s say it takes a user 30 minutes and a bunch of quests to get 1K cash, you would want to charge more than 50 Robux for it as it is worth more.
However, if users get 1K cash every minute, 50 Robux is a lot for that.
Personally, I like to do Robux purchase amounts(80, 400, 800, 1700, ETC). So if you want to stay with the rate of 20 cash per 1 Robux(1K cash = 50 Robux), I would sell 1.6K cash for 80 and so on.
It depends on how much your in-game cash is worth and how much you plan on selling.
Obviously scale your costs based on how much your cash is worth.
Probably make larger amounts a better deal.
If you don’t plan on selling a ton (aka it’s a small/short game without much content), you should probably make the conversion rate very over powered so players have a valid reason to purchase cash on a small/short game.
AAA games do this for a reason, Roblox games do it too, just the way it works in this day and age sadly.
I recommend making it ~1-10 robux per minute that would take to get
Those are pretty good numbers. It’s balanced.
However, if you want to charge them the most, You could do for 10 Robux you get 500 Game Cash.
Is this good?
Ello. Would this be good?
The values are kinda weird.
$1,000 - 50 Robux = $20/Robux
$5,000 - 100 Robux = $50/Robux
$25,000 - 250 Robux = $100/Robux
And everything else is the $100/Robux ratio.
It would probably be better if you increased the percentage slowly. For example:
$1,000 - 50 Robux = $20/Robux
$5,000 - 200 Robux = $25/Robux
Do you mean like 25 robux = 5,000??
Wait how bout this price?
That is not what I meant. I said $25 for each Robux.
What do you mean. Since you did this
$5,000 - 200 Robux = $25/Robux
bit confused if ur saying 200 game cash for 25 robux of 5,000 for 25 robux
I said $5,000 in-game cash for 200 Robux, which is at a rate of $25 in-game cash for each Robux.
To be honest it would make a lot of people buy more (as in expensive)
How about this?
Is this good?