Hey developers! How do I rotate a part 360 degrees two times, slowly easing in, then rotating at a linear speed, and then it rotates to a specific CFrame slowly easing outwards?
Following this pattern:
Rotates 360 degrees, slowly easing in at a higher speed
Rotates 360 degrees, at a linear speed (the end speed of the last tween)
Rotates 360 degrees, slowly easing outwards at a slower speed
help would be much appreciated!