Sanguine Fields [ALPHA]

[Moved] Sanguine Fields [BETA] - Changelogs redirects here

This is the bulletin board for Sanguine Fields, you can find out about updates, changelogs, and some other things here!

Credits

Animators

UnholyCat - Roblox
Galaxy_200b - Roblox
Dyboszek - Roblox
Zervyy - Roblox

Scripters

yumi - Roblox

Models

Gore
yumi - Roblox
bwarpyborp - Roblox

Open-Source Assets

TopbarPlus v3.4.0 | Construct topbar icons with ease; customise them with themes, dropdowns, captions, labels and more
Add custom Discord Rich Presence to your game with BloxstrapRPC
Creating Framerate-Independent/Discretized Iterative Lerp + Slerp
ObjectCache - a modern, blazing-fast model and part cache!
Rain Module + Plugin
Satchel - Open-source modern backpack system
Spring | Nevermore
Modeling a projectile's motion - #10 by EgoMoose
Tux Physics Tails v3 — Realistic Tail Physics for Roblox Characters
Best way to do bullet holes? (Placing imagelabels in surfacegui depending on where the bullet hits) - #6 by orange451
EZ Camera Shake ported to Roblox
Wind Shake: High performance wind effect for leaves and foliage
SpriteClip2 - A Free Versatile Spritesheet Animation Module
Making a combat game with ranged weapons? FastCast may be the module for you!
FastSignal - A consistent signal library
Flux - Declarative, Utility-First Styling Framework for Roblox UI [Roact Support]
FractureGlass Module - Realistic Glass Breaking in Roblox
‎tier - layered game framework
GitHub - howmanysmall/Janitor: Janitor library. · GitHub
Packet - Networking library
RbxObservers | RbxObservers
ShapecastHitbox: For all your melee needs! [V.0.2.5]
TableUtils - Featuring 70+ functions
[V2] Tween+ | Advanced & performant tweening
Rebuild R6 Accessories Module | Add PBR Textures & ParticleEmitter compatibility to R6 characters!
Suphi's DataStore Module
Kohl's Admin - Embrace creativity, not chaos
ZonePlus v3.2.0 | Construct dynamic zones and effectively determine players and parts within their boundaries

Changelogs

MM/DD/YYYY Note Changelogs
?/?/2024 V1.0, 2024 Pre-Rework Sanguine Fields [ALPHA] - #6 by miawnpaws
?/?/2024 V1.1, 2024 Pre-Rework Sanguine Fields [ALPHA] - #7 by miawnpaws
?/?/2024 V1.2, 2024 Pre-Rework Sanguine Fields [ALPHA] - #8 by miawnpaws
?/?/2024 V1.3, 2024 Pre-Rework Sanguine Fields [ALPHA] - #9 by miawnpaws
?/?/2024 V1.4, 2024 Pre-Rework Sanguine Fields [ALPHA] - #10 by miawnpaws
?/?/2024 V1.5, 2024 Pre-Rework Sanguine Fields [ALPHA] - #11 by miawnpaws
?/?/2024 V1.6, 2024 Rework Sanguine Fields [ALPHA] - #12 by miawnpaws
?/?/2024 V1.6.1, 2024 Post-Rework Sanguine Fields [ALPHA] - #13 by miawnpaws
?/?/2024 V1.6.2, 2024 Post-Rework Sanguine Fields [ALPHA] - #14 by miawnpaws
?/?/2024 V1.7, 2024 Post-Rework Sanguine Fields [ALPHA] - #15 by miawnpaws
08/08/2025 V1.7.1, 2025 Pre-Rework Sanguine Fields [ALPHA] - #16 by miawnpaws
08/31/2025 V1.8, 2025 Pre-Rework Sanguine Fields [ALPHA] - #17 by miawnpaws
10/09/2025 V1.9, 2025 Rework Sanguine Fields [ALPHA] - #18 by miawnpaws
10/09/2025 V1.9.1 Sanguine Fields [ALPHA] - #19 by miawnpaws
10/09/2025 V1.9.2 https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/20
10/09/2025 V1.9.3 https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/21
11/09/2025 V1.9.4 https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/22
01/04/2026 V1.9.5 April Fools https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/24
08/04/2026 V1.9.6 Hotfix, April Fools Revert https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/25
26/04/2026 V2.0 Bloody April https://devforum.roblox.com/t/sanguine-fields-alpha/3911200/27

Sanguine Fields [ALPHA] V1.0

  • Release

Sanguine Fields [ALPHA] V1.1

Additions

  • Added guns
  • Added shop
  • Added a testing map
  • Added death screen
  • Added gore chunks
  • Added randomized loadout
  • Added a new torso gib

Changes

  • Improved melee blocking

Sanguine Fields [ALPHA] V1.2

Additions

  • Added bandage models

Changes

  • Explosions can now shatter glass, lights and explode barrels

Fixes

  • Fixed barrels not respawning
  • Fixed shop
  • Fixed items
  • Fixed output errors
  • Fixed joints not replicating

Sanguine Fields [ALPHA] V1.3

Additions

  • Added Barrett 98B
  • Added AK-47

Changes

  • Buffed shotguns
  • Buffed dual deagles
  • Improved death screen

Sanguine Fields [ALPHA] V1.4

Additions

  • Added shop

Removals

  • Removed items speed changes

Changes

  • Taking fall damage while wearing leg armor will make the armor take damage instead of your limbs
  • Slight map changes
  • Slighty nerfed MAC-10
  • Slighty nerfed MP7

Fixes

  • Fixed armor and bandages showing up in first person
  • Fixed fall damage
  • Fixed airdrops spawning outside of the map
  • Fixed blind gibs you

Sanguine Fields [ALPHA] V1.5

Changes

  • Slight map barrier changes

Fixes

  • Fixed a lot of bugs

Sanguine Fields [ALPHA] V1.6

  • Remade the entire game, pretty much

Sanguine Fields [ALPHA] V1.6.1

Additions

  • Added fire extinguish sound

Changes

  • Made chainsaw and electric guitar airdrop exclusives
  • Reverted fire axe animations
  • Updated sledgehammer charge animation
  • Updated melee slash threshold logic
  • Self-revive/bleeding out only requires you to press Q/E on pc instead of having to hold it
  • Bleeding out takes 5 seconds instead of 10 now
  • Increased holster movement
  • Improved camera drag
  • Adjusted blood moon brightness
  • You can’t run while firing a gun anymore

Fixes

  • Fixed rolling propelling you into the sky
  • Fixed some sounds not going away when a item is unequipped (e.g: chainsaw’s idle sound)
  • Fixed being able to hear grenade ping sound from everywhere
  • Fixed melee hit floor sounds not playing
  • Fixed dragunov sensitivity

Sanguine Fields [ALPHA] V1.6.2

Additions

  • Added bandage
  • Added first aid kit
  • Added briefcase
  • Added armor
  • Added private server commands
  • Added in-game controls
  • Added craters
  • Added icons to the items that didn’t have icons

Changes

  • Data doesn’t save in private servers anymore
  • Changed how the health & stamina bar work

Balancing

  • Machete: Lowered cooldown, increased speed
  • Crucible: Lowered speed, lowered damage
  • Fists: Lowered third slash damage, lowered third slash stunning time, added charging
  • Sledgehammer: Added stunning
  • Stop Sign: Added charging

Removals

  • Removed custom cursor (not crosshair)

Fixed

  • Fixed mobile buttons being very small on tablets
  • Fixed camera and movement being tied to framerate
  • Fixed some UI elements not filling the whole screen on mobile
  • Fixed health bar
  • Fixed being able to revive/bleed out when at full health
  • Fixed not being able to drag items on the backpack while in first person/mouse locked
  • Fixed not being able to spawn dummies when in first person most of the time
  • Fixed crosshair reseting when you get a new weapon
  • Fixed throwables causing lag overtime
  • Fixed kusarigama slash sound being delayed
  • Fixed notifications being delayed
  • Fixed getting up from ragdoll while you’re stunned
  • Fixed some gun’s aim offset
  • Fixed being able to crouch and run while finishing

Sanguine Fields [ALPHA] V1.7

Additions

  • Added pumpkins
  • Added torso halfs
  • Added limb halfs
  • Added transformations
  • Added badges
  • Added lights to the map
  • Added sliding

Items

  • Witches brew (streak only)
    • Addition
  • Healing Potion (streak only)
    • Addition
  • KS-23 (airdrop only)
    • Addition
  • Kitchen Knife (transformation only)
    • Addition
  • Claws (transformation only)
    • Addition
  • M1911
    • Changed model
    • Changed sounds

Changes

  • Map
    • Added pumpkins
    • Added ramps
    • Added lights
    • Changed colors
    • Optimized
  • Post-processing
    • Changed lighting to match halloween
    • Water changes color on blood moon now
  • Changed candy models
  • Changed PartCache to ObjectCache by @PysephDEV
  • Stomping breaks glass now
  • Remade ragdoll system

Fixes

  • Fixed explosions being able to deal negative damage (boost your health)
  • Fixed health bar size being able to exceed the limit
  • Fixed breath bar not matching the health bar visuals

Sanguine Fields [ALPHA] V1.7.1

Changes

  • Made experience group-only
  • Changed icon
  • Changed thumbnail

Sanguine Fields [ALPHA] V1.8

Added

  • New weapons/items
    • CheyTac Intervention
    • TEC-9
    • K4L
    • SCAR-H
    • RSH-12
    • Hammer
  • Glass Shattering Rework
    • Changed looks
    • Improved performance
    • Sliding & rolling can now shatter glass
  • Laser Attachment Rework
    • Reworked effects
    • Fixed bugs

Removals

  • Removed donate 1 robux option

Changes

  • Gun System
    • Added crosshair & viewmodel recoil & rotation
    • Gun bullets now follow the crosshair instead of the mouse
  • Incendiary Grenade
    • Changed cooking time: 6 → 1.5

Fixes

  • Fixed Briefcase icon
  • Fixed Healing Potion icon
  • Fixed missing blood textures
  • Fixed owner badge
  • Fixed owner tag
  • Fixed viewmodel clothing
  • Fixed laser attachments
  • Fixed fast camera movement at high FPS
  • Fixed crouch camera offset bug
  • Fixed pumpkins spawning at the same position as the airdrops
  • Patched crater stutter
  • Patched casing stutter

Sanguine Fields [ALPHA] V1.9

The whole framework has been rewritten!!

Key Features

  • Framework rewrite
  • WIP Console support
  • Improved mobile support
  • Improved performance

Additions

Removals

Changes

  • Made game public
  • K4L
    • Fire Cooldown: 4 > 1.75
  • Healing Potion
    • The Healing Potion now heals all of your limbs
    • The Healing Potion now patches your slit throat
  • First Aid Kit
    • The First Aid Kit now patches your slit throat
  • Bandage
    • The Bandage now patches your slit throat
  • Self Revive
    • Self reviving now patches your slit throat
  • Your accessories transparent when aiming
  • Your holsters transparent when aiming

Fixes/Patches

  • Fixed being able to crouch while climbing
  • Fixed being able to jump while crouched
  • Fixed bleeding damage being tied to server FPS
  • Fixed burning damage being tied to server FPS
  • Fixed chopped limbs being attached to characters
  • Fixed corpse icons not disappearing
  • Fixed falling under the map on death
  • Fixed hammer having the sledgehammer holster
  • Fixed incendiary grenade not disappearing
  • Fixed Kohl’s admin permissions
  • Fixed Kriss Vector’s sprint animation
  • Fixed not being able to change movement mode through the Roblox menu
  • Fixed not being able to shoot through glass when textures are off
  • Fixed not being able to slide into glass when textures are off
  • Fixed ragdolling on spawn
  • Fixed scope rotation
  • Fixed UI appearing on top of mobile buttons
  • Fixed viewmodel fly bug
  • Fixed water hit effect color not matching water color
  • Fixed weird mobile button fading behavior
  • Fixed weird mobile prompt behavior
2 Likes

Sanguine Fields [ALPHA] V1.9.1

Fixes

  • Fixed ammo refill system breaking the entire game
1 Like

Sanguine Fields [ALPHA] V1.9.2

Fixes

  • Fixed not being able to switch your camera side with the Y keybind
  • Fixed airdrops spawning in the wrong place
1 Like

Sanguine Fields [ALPHA] V1.9.3

Additions

  • Added proper forcefield protection

Sanguine Fields [ALPHA] V1.9.4

Additions

  • Added Desert Eagle holster
  • Added Kriss Vector holster
  • Added Hammer holster
  • Added TEC-9 holster
  • Added TEC-9 icon
  • Added K4L holster
  • Added K4L icon
  • Added RSH-12 holster
  • Added SCAR-H holster
  • Added more entrances to the Glasshouses houses
  • Added molotov debri

Changes

  • Choking puts you into the self revive state now
  • Reworked mobile aim logic
  • Made crane glass breakable

Fixes

  • Fixed Kriss Vector sprint animation
  • Fixed sound replication
  • Fixed being able to slide into walls
  • Fixed being able to roll into walls
  • Fixed getting stuck after reviving from the choking state
  • Fixed SCAR-H magazine dropping bullets on reload
  • Fixed mobile combat log UI position
  • Fixed aim fire animation priority
  • Fixed badge output warnings
  • Fixed being to hit HumanoidRootPart while sliding
1 Like

Sanguine Fields [ALPHA] V1.9.5 - 2026 April Fools

Additions

  • Added met owner badge
  • Added killed owner badge
  • Added killed by owner badge
  • Added honk honk badge (April fools only)
  • Added console roll and slide support
  • Re-added played alpha badge

Fixes

  • Fixed Jason Voorhees head hitbox
  • Fixed joint replication causing lag
  • Fixed most gun reload sounds
  • Fixed sound replication
  • Fixed kills not registering
  • Fixed reset button

Sanguine Fields [ALPHA] V1.9.6

*All logs that start with (?) are supposed fix, I haven’t fully tested them!! </3

Additions

  • Added V2.0 in-game announcement
  • Added feedback button
  • Added 100k souls badge

Changes

  • Reverted Halloween billboard decals
  • Reverted Halloween map
  • Reverted Halloween candy models
  • Reverted Halloween airdrop model
  • Reverted Halloween lighting
  • Reverted April Fools update

Removals

  • Removed pumpkin spawns (they are still available, but they dont spawn)

Fixes

  • Fixed being awarded streak items on death
  • Fixed possible memory leak that could make bullet hole effects stay forever
  • Fixed rank up notification being stuck and playing no sound (bug introduced in the april fools update)
  • (maybe) Fixed burn damage indicator not pointing at characters
  • Fixed custom hit floor sounds
  • Fixed being able to get negative candies when in private server
  • Fixed XP notifications in private servers (it’ll still show you a notification now, even tho you’re not getting XP)
  • Fixed tons of errors
  • Fixed intensive viewbob when aiming in
  • Fixed wrong hit color indicator for armor
  • Fixed fall damage when flying
  • Fixed black screen on infinite health
  • (?) Fixed infinite stamina
  • Fixed some decals showing up in first person
  • Fixed not being able to shoot through glass
  • (?) Fixed chat bug that causes the game to not load
  • Fixed your mass affecting your slide/roll speed
  • (?) Fixed knockback being affected by your mass
  • Fixed slide and roll stopping when going up wedges
  • Fixed command permissions
  • Fixed broken commands
  • Fixed lag when zooming in/out of first person
  • Fixed roll and slide keyboard guides
  • Fixed stun time, choking chance and stun chance being at max when you barely charge
  • Fixed not being able to use the fists finisher or third swing in first person
  • Fixed aim fire animations not playing
  • Fixed falling off ladders when in first person