I, want to save items to my player, the saving is not the problem the accesing is. Normaly when I save stuff I make a value in the player, but I can’t if I’m gonna make a lot of items. A table seems unusable for me because then other script could not acces the players items to see what they have, how would I make this?
How about a folder? You could use a folder and put a new value for every item inside it, then serialize it as an array and store that.
Alternatively, there are luau solutions for storing and accessing player data - those which do not rely on storing NumberValues and similar stuff inside the player, a good example is ProfileStore. Consider learning about it.