ScanHumanoid — Scan Humanoids in Workspace

Why did @SubtotalAnt8185 make this resource in the first place

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I already made a plugin which selects classes in the specified service.

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I am unaware of that, can you link it to me?

edit: found it but it’s deprecated

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Yeah I plan to remake it to be part of the canary suite

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This is just a remake of his resource. I appreciate your efforts put into this, however there are quite unnecessary snippets present. Such as

local random = Random.new()

local valueA, valueB = random:NextInteger(1, 10), random:NextInteger(1, 10)

if valueA == valueB then
	repeat
		task.wait()
		valueA = random:NextInteger(1, 10)
	until valueA ~= valueB
end

And the task.wait() present in all for loops. I don’t see any other external plugins actively interfering with humanoids other than MoonAnimator.

Sorry for the late reply, I was handling some personal business outside of DevForum.

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That snippet was made because I don’t want the PluginMenu to break

Thanks

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image

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yes I know, but that plugin was made a while ago and I decided to make an update and publish an topic, also why do you keep using avodey everywhere

image

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oh yeah forgot that existed honeslty

Make an anti cheat so we can destroy Why Im Fat

I did it but everyone hated it

ok then i challenge you to make a rain system, shouldn’t be too hard right?

There’s ALSO Ctrl + Shift + Z.

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i didnt know that selection service exists :O,

Rain systems are incredibly difficult.

Also, this plugin is very useful, but it should be more generalized. Perhaps make it have presets for different instance types, something like a “quick search plugin” would do.

Fine then ill do it myself just how i made these cool particle physics

Can you tell me how did you make these?

also @SubtotalAnt8185 Would you like to be the maintainer of this plugin? Right now it works, but I don’t plan on keeping it alive, and you inspired me to make this plugin

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here you go i made a video over it

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I’m busy on other projects so I probably wouldn’t maintain this, but the last thing you can do to the plugin to make it last long is to change the SetWaypoint to whatever this thing is:

I tried that and it didn’t work well though