[2020-11-02]
Additions
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Granted department medium command admin permissions in reserved servers.
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Added new band-aid account integrity feature which roughly checks that the account is verified. Unverified accounts will be automatically kicked upon entering the server.
Improvements & Changes
Reserved Server Admin for Department Command Staff
Department medium command now have admin in private servers. Admin permissions are as follows:
SD → Security Senior, Security Lieutenant, Brigadier (SRU), Captain (SRU)
MTF → Executive Officer, Task Force Captain
Joint → Both above
CES → Community Concierge, Community Attendant
E&TS → Engineer, Deputy Lead Engineer
The above ranks will receive moderation command permissions at their respective private servers. The key to open the panel is \
(backslash) on a standard QWERTY keyboard or equivalent on others. This is the exact same level of admin given to Level 4. It comes with the following commands:
bring, teleport, to, track, untrack, announce, kick
Moderation cannot use the following commands, which are for O5, Senior Dev. and my use only:
position, respawn, blink, thru, kill, team, time
Nothing changes from the main site. All SCPs, features and such are still active. EC, IA, MaD and Class A can join your servers by default with a global permission override. As for rules, we don’t monitor private servers. Up to your department command whether it’s worth the trouble monitoring a private server for people doing what they can’t do in a public server.
Verification Checks
As of this update, a verified account is now required to play Area 14. In order to pass the verification check you will need to own the 2008-2013 verification hat, Verified Sign or the 2013-present verification hat, Verified, Bonafide, Plaidafied. The former is no longer obtainable. The latter can be obtained by verifying your account. If you do not have it, try reverifying. Do not delete these hats.
The purpose of this band aid feature is to deter exploiters but not to prevent them. We are working on patching as many exploits as we can. So far, we’ve patched certain pieces of a universal teleport anti-exploit bypasser currently floating around - it’s one of the few still-active exploits on Area 14 that can cause significant damage for gameplay.