Yes I did. Let me fix the tool for you and give you the tool.
(also somewhere in the script I said “change this to the toolname”, it’s supposed to be module’s name in game.replicatedstorage not the toolname)
now it just gives a error for the color???
What object’s color you are trying to change in the script?
If It’s in the tool then, change the module’s parent to the tool.
(Also change the game.replicatedstorage:findfirstchild to script.Parent:FindFirstChild(“ModuleName”) in the script.)
(If you want to change something in the tool, after doing what I said above, change the script.Parent to script.Parent:FindFirstChild(“PartName”).Color…
its not about changing something in the tool tho.
im trying to change a part’s color with a mode
take a look at the game Q.U.B.E 2, that pretty much explains the point
but then again the mode in the module is referenced in a line for the part
Then you can use events if you want everyone to see it. Or put the module in the tool, and then find the part, then change the color of it.
I can give ya another tool model if ya want that.
Do script.Parent.Color3
or script.Parent.BackgroundColor3
or something like that.
there is no need for events since the game is singleplayer
and finding a part would be pointless since the game is gonan have tons of the same part
also no there is no need for a tool again
thats literally what i did bro
no you just did color. color3 is different
It says script.Parent.Color
here.
Edit after 1 minute:
You could also useBrickColor
andBrickColor.new()
if you want.
Oh, I see now. Indeed Color
and Color3
are not a valid properties of ReplicatedStorage
.
Edit after 1 minute:
Therefore it’s looking for a child or event ofReplicatedStorage
called “Color3”, which there isn’t.
Yep, trying explaining that earlier too
What part’s color you’re trying to change? (Also back)
You cannot change ReplicatedStorage’s color.
If you want to change a part’s color on Workspace you can use this:
game.Workspace:FindFirstChild("YourPartName").BrickColor = BrickColor.new("ColorName")