So i have a scripting editor in my game and ive been getting reports that it isnt working, i only got the reports after the latest Roblox update.
It sould look something like this:
But it currently looks like this:
I also noticed that the AbsoluteSize of a Textbox is turning into “inf,26” if a frame inside that Textbox is visible but idk if that is a bug or not.
Im pretty sure that this is a Roblox problem but i cant make a bug report as im not a Regular.
If that is plugin, should tell to plugin’s creator…
not its a in game model, i can send you the model file if you want
No i mean the update that was released today
after this update it stoped working
Changed the parameters and return-type of Function ScriptDocument:EditTextAsync
from: (string newText, int startLine, int startCharacter, int endLine, int endCharacter) -> bool
to: (string newText, int startLine, int startCharacter, int endLine = -1, int endCharacter = -1) -> Tuple
Looks like EditTextAsync got update and now have multiple return!
Should check what will return.
Still doesn’t have API reference sadly.
Since i have to go to bed, i’d be happy if you can go and check what is wrong
ScriptEditor_Basic.rbxm (27.9 KB)
Try turning AutomaticSize
to None
for the Source
TextBox
2 Likes
That help/fixed it, it now looks like this but i’ll just edit the position
I just noticed a problem, i need the AutomaticSize
as it does not scale with new lines, did Roblox break AutomaticSize
's? Maybe someone can create a bug report